16d351ecac
stress quickhull
2018-04-26 21:53:29 -03:00
b37d68ad0f
simplify test
2018-04-24 21:53:52 -03:00
43f59409de
generate convex hull/cluster using 'G' while the tests are running
2018-04-20 03:13:16 -03:00
f7364b70a6
remove old includes
2018-04-20 03:10:45 -03:00
16f5707c86
rename tests
2018-04-18 01:34:23 -03:00
4576f32a7c
rename test
2018-04-18 01:13:04 -03:00
b85556a375
update tests
2018-04-17 01:59:14 -03:00
144c9cfc99
draw, camera, test
...
Remove an unecessary function that draws a triangle using per-vertex coloring
Cut camera implementation and paste into draw.cpp
Use per-triangle tension mapping
2018-04-12 14:20:56 -03:00
eb698f146a
testbed, tests, ui
2018-04-12 01:50:22 -03:00
959ce6d92a
update ui, tests
2018-04-10 22:19:03 -03:00
7ca7c1552c
fix ray-cast test drawing
2018-04-10 13:54:08 -03:00
5441592c48
move a header file
2018-04-10 01:40:13 -03:00
bd09b243c2
use mvc for the testbed, update almost all tests, bugfixes, improvements, cleanup
...
Since I started altering the testbed for better maintainability, I prefered to drop this (tested) large change with a single commit. Some changes below:
Put some globals in their correct place,
Now Testbed uses the MVC pattern (Model-View Controller). This way it becomes better to maintain than using no pattern in my opinion.
Fixed some bugs in the debug draw interface.
Of course, updated almost all tests because of the differences.
Update script.
2018-04-10 00:57:14 -03:00
49f7b2f728
add tension mapping test
2018-04-08 21:38:09 -03:00
052a85eb53
update tests
...
Allow dragging a spring cloth in all spring cloth tests related to the spring cloth
Use gravity acceleration in Earth in all spring cloth tests
2018-04-08 21:37:30 -03:00
63bc6c8674
rewrite profiler
2018-04-07 21:15:04 -03:00
9bb4314cea
test update
2018-04-07 21:14:34 -03:00
54202454ea
rename contact areas to contact polygons
2018-04-07 01:28:48 -03:00
5401e8aba2
cleanup
2018-04-06 22:07:35 -03:00
62e12d6205
cleanup
2018-04-06 21:54:13 -03:00
f11ec48adc
add a test solution for #33
2018-04-06 16:35:37 -03:00
f26cd09f3a
update an example that misuses rotation locking functionality
2018-04-05 22:09:59 -03:00
3c84b8f8f4
use grid mesh, backup and restore mass types
2018-04-03 23:27:12 -03:00
d080bfe9ea
rename an experiment, prints energy
2018-04-03 15:03:01 -03:00
c1a5d1b93f
fix #34
2018-04-02 13:06:32 -03:00
32c38a1a97
add cloth dragging test
2018-03-28 01:30:58 -03:00
f99b1422ef
update a test
2018-03-26 16:05:41 -03:00
be812ed897
add collision (no friction)
2018-03-24 02:21:31 -03:00
2cbf9b56ed
add baraff and witkin's mass-spring-based cloth
2018-03-23 15:29:47 -03:00
41aa214a40
add an experiment
2018-03-23 15:27:41 -03:00
5a80171744
improve contact clustering algorithm
2018-03-23 00:12:59 -03:00
c411bf341a
add rope
2017-05-28 21:05:32 -03:00
bd69458750
rename function, remove indirection, fix bug
2017-04-11 16:35:18 -03:00
f924f70e76
add pendulum test (reduced coordinates), remove redundant assert
2017-04-04 20:56:10 -03:00
8defab9945
fix a lot of issues, add gyroscopic force integrator, add contact polygon winding, add some quaternion constraints, add more tests
2017-03-24 18:49:41 -03:00
c581dee66e
fix capsule to hull contact generation, add weld joint with an alternative constraint model
2017-03-06 13:34:24 -03:00
03ebca5728
fix and improve circle debug drawing
2017-03-03 16:46:13 -03:00
edd29d729a
finish SAT optimization, calculate correct old sweep transform, remove unecessary static body transform update
2017-03-01 23:42:48 -03:00
71ee97aaa0
add hello world example and edit source tree
2017-02-27 18:59:58 -03:00