Work removing POLYVOX_REGION_SIDE_LENGTH from decimated surface extractor.
This commit is contained in:
parent
02319db9dc
commit
152717e904
@ -32,7 +32,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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namespace PolyVox
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{
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uint32 getDecimatedIndex(uint32 x, uint32 y);
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uint32 getDecimatedIndex(uint32 x, uint32 y, uint32 regionWidth);
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void extractDecimatedSurfaceImpl(Volume<uint8>* volumeData, uint8 uLevel, Region region, IndexedSurfacePatch* singleMaterialPatch);
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uint32 computeInitialDecimatedBitmaskForSlice(VolumeIterator<uint8>& volIter, uint8 uLevel, const Region& regSlice, const Vector3DFloat& offset, uint8 *bitmask);
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@ -44,10 +44,13 @@ namespace PolyVox
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bool containsPoint(const Vector3DFloat& pos, float boundary) const;
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bool containsPoint(const Vector3DInt32& pos, uint8 boundary) const;
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void cropTo(const Region& other);
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int32 depth(void) const;
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int32 height(void) const;
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void shift(const Vector3DInt32& amount);
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void shiftLowerCorner(const Vector3DInt32& amount);
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void shiftUpperCorner(const Vector3DInt32& amount);
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Vector3DInt32 dimensions(void);
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int32 width(void) const;
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private:
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Vector3DInt32 m_v3dLowerCorner;
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@ -34,9 +34,9 @@ using namespace std;
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namespace PolyVox
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{
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uint32 getDecimatedIndex(uint32 x, uint32 y)
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uint32 getDecimatedIndex(uint32 x, uint32 y , uint32 regionWidth)
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{
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return x + (y * (POLYVOX_REGION_SIDE_LENGTH+1));
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return x + (y * (regionWidth+1));
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}
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void extractDecimatedSurfaceImpl(Volume<uint8>* volumeData, uint8 uLevel, Region region, IndexedSurfacePatch* singleMaterialPatch)
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@ -44,16 +44,21 @@ namespace PolyVox
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singleMaterialPatch->clear();
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//For edge indices
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int32* vertexIndicesX0 = new int32[(POLYVOX_REGION_SIDE_LENGTH+1) * (POLYVOX_REGION_SIDE_LENGTH+1)];
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int32* vertexIndicesY0 = new int32[(POLYVOX_REGION_SIDE_LENGTH+1) * (POLYVOX_REGION_SIDE_LENGTH+1)];
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int32* vertexIndicesZ0 = new int32[(POLYVOX_REGION_SIDE_LENGTH+1) * (POLYVOX_REGION_SIDE_LENGTH+1)];
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int32* vertexIndicesX1 = new int32[(POLYVOX_REGION_SIDE_LENGTH+1) * (POLYVOX_REGION_SIDE_LENGTH+1)];
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int32* vertexIndicesY1 = new int32[(POLYVOX_REGION_SIDE_LENGTH+1) * (POLYVOX_REGION_SIDE_LENGTH+1)];
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int32* vertexIndicesZ1 = new int32[(POLYVOX_REGION_SIDE_LENGTH+1) * (POLYVOX_REGION_SIDE_LENGTH+1)];
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//FIXME - do the slices need to be this big? Surely for a decimated mesh they can be smaller?
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//FIXME - Instead of region.width()+2 we used to use POLYVOX_REGION_SIDE_LENGTH+1
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//Normally POLYVOX_REGION_SIDE_LENGTH is the same as region.width() (often 32) but at the
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//edges of the volume it is 1 smaller. Need to think what values really belong here.
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Vector3DInt32 regionDimensions = region.dimensions();
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int32* vertexIndicesX0 = new int32[(region.width()+2) * (region.height()+2)];
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int32* vertexIndicesY0 = new int32[(region.width()+2) * (region.height()+2)];
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int32* vertexIndicesZ0 = new int32[(region.width()+2) * (region.height()+2)];
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int32* vertexIndicesX1 = new int32[(region.width()+2) * (region.height()+2)];
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int32* vertexIndicesY1 = new int32[(region.width()+2) * (region.height()+2)];
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int32* vertexIndicesZ1 = new int32[(region.width()+2) * (region.height()+2)];
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//Cell bitmasks
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uint8* bitmask0 = new uint8[(POLYVOX_REGION_SIDE_LENGTH+1) * (POLYVOX_REGION_SIDE_LENGTH+1)];
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uint8* bitmask1 = new uint8[(POLYVOX_REGION_SIDE_LENGTH+1) * (POLYVOX_REGION_SIDE_LENGTH+1)];
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uint8* bitmask0 = new uint8[(region.width()+2) * (region.height()+2)];
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uint8* bitmask1 = new uint8[(region.width()+2) * (region.height()+2)];
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const uint8 uStepSize = uLevel == 0 ? 1 : 1 << uLevel;
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@ -83,7 +88,7 @@ namespace PolyVox
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generateDecimatedVerticesForSlice(volIter, uLevel, regSlice0, offset, bitmask0, singleMaterialPatch, vertexIndicesX0, vertexIndicesY0, vertexIndicesZ0);
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}
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for(uint32 uSlice = 1; ((uSlice <= POLYVOX_REGION_SIDE_LENGTH) && (uSlice + offset.getZ() <= regVolume.getUpperCorner().getZ())); uSlice += uStepSize)
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for(uint32 uSlice = 1; ((uSlice <= region.depth()) && (uSlice + offset.getZ() <= regVolume.getUpperCorner().getZ())); uSlice += uStepSize)
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{
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Region regSlice1(regSlice0);
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regSlice1.shift(Vector3DInt32(0,0,uStepSize));
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@ -186,7 +191,7 @@ namespace PolyVox
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const uint8 v111 = volIter.getSubSampledVoxel(uLevel);
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//x
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uint8 iPreviousCubeIndexX = bitmask[getDecimatedIndex(x- offset.getX()-uStepSize,y- offset.getY())];
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uint8 iPreviousCubeIndexX = bitmask[getDecimatedIndex(x- offset.getX()-uStepSize,y- offset.getY(), regSlice.width()+1)];
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uint8 srcBit6 = iPreviousCubeIndexX & 64;
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uint8 destBit7 = srcBit6 << 1;
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@ -221,7 +226,7 @@ namespace PolyVox
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const uint8 v111 = volIter.getSubSampledVoxel(uLevel);
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//y
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uint8 iPreviousCubeIndexY = bitmask[getDecimatedIndex(x- offset.getX(),y- offset.getY()-uStepSize)];
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uint8 iPreviousCubeIndexY = bitmask[getDecimatedIndex(x- offset.getX(),y- offset.getY()-uStepSize, regSlice.width()+1)];
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uint8 srcBit7 = iPreviousCubeIndexY & 128;
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uint8 destBit4 = srcBit7 >> 3;
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@ -252,7 +257,7 @@ namespace PolyVox
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const uint8 v111 = volIter.getSubSampledVoxel(uLevel);
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//y
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uint8 iPreviousCubeIndexY = bitmask[getDecimatedIndex(x- offset.getX(),y- offset.getY()-uStepSize)];
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uint8 iPreviousCubeIndexY = bitmask[getDecimatedIndex(x- offset.getX(),y- offset.getY()-uStepSize, regSlice.width()+1)];
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uint8 srcBit7 = iPreviousCubeIndexY & 128;
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uint8 destBit4 = srcBit7 >> 3;
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@ -266,7 +271,7 @@ namespace PolyVox
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uint8 destBit1 = srcBit2 >> 1;
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//x
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uint8 iPreviousCubeIndexX = bitmask[getDecimatedIndex(x- offset.getX()-uStepSize,y- offset.getY())];
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uint8 iPreviousCubeIndexX = bitmask[getDecimatedIndex(x- offset.getX()-uStepSize,y- offset.getY(), regSlice.width()+1)];
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srcBit6 = iPreviousCubeIndexX & 64;
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uint8 destBit7 = srcBit6 << 1;
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@ -284,7 +289,7 @@ namespace PolyVox
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}
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//Save the bitmask
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bitmask[getDecimatedIndex(x- offset.getX(),y- offset.getY())] = iCubeIndex;
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bitmask[getDecimatedIndex(x- offset.getX(),y- offset.getY(), regSlice.width()+1)] = iCubeIndex;
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if(edgeTable[iCubeIndex] != 0)
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{
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@ -325,7 +330,7 @@ namespace PolyVox
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const uint8 v111 = volIter.getSubSampledVoxel(uLevel);
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//z
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uint8 iPreviousCubeIndexZ = previousBitmask[getDecimatedIndex(x- offset.getX(),y- offset.getY())];
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uint8 iPreviousCubeIndexZ = previousBitmask[getDecimatedIndex(x- offset.getX(),y- offset.getY(), regSlice.width()+1)];
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iCubeIndex = iPreviousCubeIndexZ >> 4;
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if (v001 == 0) iCubeIndex |= 16;
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@ -341,11 +346,11 @@ namespace PolyVox
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const uint8 v111 = volIter.getSubSampledVoxel(uLevel);
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//z
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uint8 iPreviousCubeIndexZ = previousBitmask[getDecimatedIndex(x- offset.getX(),y- offset.getY())];
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uint8 iPreviousCubeIndexZ = previousBitmask[getDecimatedIndex(x- offset.getX(),y- offset.getY(), regSlice.width()+1)];
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iCubeIndex = iPreviousCubeIndexZ >> 4;
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//x
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uint8 iPreviousCubeIndexX = bitmask[getDecimatedIndex(x- offset.getX()-uStepSize,y- offset.getY())];
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uint8 iPreviousCubeIndexX = bitmask[getDecimatedIndex(x- offset.getX()-uStepSize,y- offset.getY(), regSlice.width()+1)];
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uint8 srcBit6 = iPreviousCubeIndexX & 64;
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uint8 destBit7 = srcBit6 << 1;
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@ -365,11 +370,11 @@ namespace PolyVox
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const uint8 v111 = volIter.getSubSampledVoxel(uLevel);
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//z
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uint8 iPreviousCubeIndexZ = previousBitmask[getDecimatedIndex(x- offset.getX(),y- offset.getY())];
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uint8 iPreviousCubeIndexZ = previousBitmask[getDecimatedIndex(x- offset.getX(),y- offset.getY(), regSlice.width()+1)];
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iCubeIndex = iPreviousCubeIndexZ >> 4;
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//y
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uint8 iPreviousCubeIndexY = bitmask[getDecimatedIndex(x- offset.getX(),y- offset.getY()-uStepSize)];
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uint8 iPreviousCubeIndexY = bitmask[getDecimatedIndex(x- offset.getX(),y- offset.getY()-uStepSize, regSlice.width()+1)];
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uint8 srcBit7 = iPreviousCubeIndexY & 128;
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uint8 destBit4 = srcBit7 >> 3;
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@ -387,11 +392,11 @@ namespace PolyVox
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const uint8 v111 = volIter.getSubSampledVoxel(uLevel);
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//z
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uint8 iPreviousCubeIndexZ = previousBitmask[getDecimatedIndex(x- offset.getX(),y- offset.getY())];
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uint8 iPreviousCubeIndexZ = previousBitmask[getDecimatedIndex(x- offset.getX(),y- offset.getY(), regSlice.width()+1)];
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iCubeIndex = iPreviousCubeIndexZ >> 4;
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//y
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uint8 iPreviousCubeIndexY = bitmask[getDecimatedIndex(x- offset.getX(),y- offset.getY()-uStepSize)];
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uint8 iPreviousCubeIndexY = bitmask[getDecimatedIndex(x- offset.getX(),y- offset.getY()-uStepSize, regSlice.width()+1)];
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uint8 srcBit7 = iPreviousCubeIndexY & 128;
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uint8 destBit4 = srcBit7 >> 3;
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@ -399,7 +404,7 @@ namespace PolyVox
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uint8 destBit5 = srcBit6 >> 1;
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//x
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uint8 iPreviousCubeIndexX = bitmask[getDecimatedIndex(x- offset.getX()-uStepSize,y- offset.getY())];
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uint8 iPreviousCubeIndexX = bitmask[getDecimatedIndex(x- offset.getX()-uStepSize,y- offset.getY(), regSlice.width()+1)];
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srcBit6 = iPreviousCubeIndexX & 64;
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uint8 destBit7 = srcBit6 << 1;
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@ -410,7 +415,7 @@ namespace PolyVox
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}
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//Save the bitmask
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bitmask[getDecimatedIndex(x- offset.getX(),y- offset.getY())] = iCubeIndex;
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bitmask[getDecimatedIndex(x- offset.getX(),y- offset.getY(), regSlice.width()+1)] = iCubeIndex;
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if(edgeTable[iCubeIndex] != 0)
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{
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@ -439,7 +444,7 @@ namespace PolyVox
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const uint8 v000 = volIter.getSubSampledVoxel(uLevel);
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//Determine the index into the edge table which tells us which vertices are inside of the surface
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uint8 iCubeIndex = bitmask[getDecimatedIndex(x - offset.getX(),y - offset.getY())];
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uint8 iCubeIndex = bitmask[getDecimatedIndex(x - offset.getX(),y - offset.getY(), regSlice.width()+1)];
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/* Cube is entirely in/out of the surface */
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if (edgeTable[iCubeIndex] == 0)
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@ -459,7 +464,7 @@ namespace PolyVox
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const uint8 uMaterial = v000 | v100; //Because one of these is 0, the or operation takes the max.
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SurfaceVertex surfaceVertex(v3dPosition, v3dNormal, uMaterial);
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uint32 uLastVertexIndex = singleMaterialPatch->addVertex(surfaceVertex);
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vertexIndicesX[getDecimatedIndex(x - offset.getX(),y - offset.getY())] = uLastVertexIndex;
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vertexIndicesX[getDecimatedIndex(x - offset.getX(),y - offset.getY(), regSlice.width()+1)] = uLastVertexIndex;
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}
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}
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if (edgeTable[iCubeIndex] & 8)
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@ -473,7 +478,7 @@ namespace PolyVox
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const uint8 uMaterial = v000 | v010; //Because one of these is 0, the or operation takes the max.
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SurfaceVertex surfaceVertex(v3dPosition, v3dNormal, uMaterial);
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uint32 uLastVertexIndex = singleMaterialPatch->addVertex(surfaceVertex);
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vertexIndicesY[getDecimatedIndex(x - offset.getX(),y - offset.getY())] = uLastVertexIndex;
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vertexIndicesY[getDecimatedIndex(x - offset.getX(),y - offset.getY(), regSlice.width()+1)] = uLastVertexIndex;
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}
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}
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if (edgeTable[iCubeIndex] & 256)
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@ -487,7 +492,7 @@ namespace PolyVox
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const uint8 uMaterial = v000 | v001; //Because one of these is 0, the or operation takes the max.
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const SurfaceVertex surfaceVertex(v3dPosition, v3dNormal, uMaterial);
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uint32 uLastVertexIndex = singleMaterialPatch->addVertex(surfaceVertex);
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vertexIndicesZ[getDecimatedIndex(x - offset.getX(),y - offset.getY())] = uLastVertexIndex;
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vertexIndicesZ[getDecimatedIndex(x - offset.getX(),y - offset.getY(), regSlice.width()+1)] = uLastVertexIndex;
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}
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}
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}//For each cell
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@ -507,7 +512,7 @@ namespace PolyVox
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const uint16 z = regSlice.getLowerCorner().getZ() - offset.getZ();
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//Determine the index into the edge table which tells us which vertices are inside of the surface
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uint8 iCubeIndex = bitmask0[getDecimatedIndex(x,y)];
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uint8 iCubeIndex = bitmask0[getDecimatedIndex(x,y, regSlice.width()+1)];
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/* Cube is entirely in/out of the surface */
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if (edgeTable[iCubeIndex] == 0)
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@ -518,62 +523,62 @@ namespace PolyVox
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/* Find the vertices where the surface intersects the cube */
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if (edgeTable[iCubeIndex] & 1)
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{
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indlist[0] = vertexIndicesX0[getDecimatedIndex(x,y)];
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indlist[0] = vertexIndicesX0[getDecimatedIndex(x,y, regSlice.width()+1)];
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assert(indlist[0] != -1);
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}
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if (edgeTable[iCubeIndex] & 2)
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{
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indlist[1] = vertexIndicesY0[getDecimatedIndex(x+uStepSize,y)];
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indlist[1] = vertexIndicesY0[getDecimatedIndex(x+uStepSize,y, regSlice.width()+1)];
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assert(indlist[1] != -1);
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}
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if (edgeTable[iCubeIndex] & 4)
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{
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indlist[2] = vertexIndicesX0[getDecimatedIndex(x,y+uStepSize)];
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indlist[2] = vertexIndicesX0[getDecimatedIndex(x,y+uStepSize, regSlice.width()+1)];
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assert(indlist[2] != -1);
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}
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if (edgeTable[iCubeIndex] & 8)
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{
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indlist[3] = vertexIndicesY0[getDecimatedIndex(x,y)];
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indlist[3] = vertexIndicesY0[getDecimatedIndex(x,y, regSlice.width()+1)];
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assert(indlist[3] != -1);
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}
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if (edgeTable[iCubeIndex] & 16)
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{
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indlist[4] = vertexIndicesX1[getDecimatedIndex(x,y)];
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indlist[4] = vertexIndicesX1[getDecimatedIndex(x,y, regSlice.width()+1)];
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assert(indlist[4] != -1);
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}
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if (edgeTable[iCubeIndex] & 32)
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{
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indlist[5] = vertexIndicesY1[getDecimatedIndex(x+uStepSize,y)];
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indlist[5] = vertexIndicesY1[getDecimatedIndex(x+uStepSize,y, regSlice.width()+1)];
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assert(indlist[5] != -1);
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}
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if (edgeTable[iCubeIndex] & 64)
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{
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indlist[6] = vertexIndicesX1[getDecimatedIndex(x,y+uStepSize)];
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indlist[6] = vertexIndicesX1[getDecimatedIndex(x,y+uStepSize, regSlice.width()+1)];
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assert(indlist[6] != -1);
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}
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if (edgeTable[iCubeIndex] & 128)
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{
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indlist[7] = vertexIndicesY1[getDecimatedIndex(x,y)];
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indlist[7] = vertexIndicesY1[getDecimatedIndex(x,y, regSlice.width()+1)];
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assert(indlist[7] != -1);
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}
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if (edgeTable[iCubeIndex] & 256)
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{
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indlist[8] = vertexIndicesZ0[getDecimatedIndex(x,y)];
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indlist[8] = vertexIndicesZ0[getDecimatedIndex(x,y, regSlice.width()+1)];
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assert(indlist[8] != -1);
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}
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if (edgeTable[iCubeIndex] & 512)
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{
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indlist[9] = vertexIndicesZ0[getDecimatedIndex(x+uStepSize,y)];
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indlist[9] = vertexIndicesZ0[getDecimatedIndex(x+uStepSize,y, regSlice.width()+1)];
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assert(indlist[9] != -1);
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}
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if (edgeTable[iCubeIndex] & 1024)
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{
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indlist[10] = vertexIndicesZ0[getDecimatedIndex(x+uStepSize,y+uStepSize)];
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indlist[10] = vertexIndicesZ0[getDecimatedIndex(x+uStepSize,y+uStepSize, regSlice.width()+1)];
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assert(indlist[10] != -1);
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}
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if (edgeTable[iCubeIndex] & 2048)
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{
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indlist[11] = vertexIndicesZ0[getDecimatedIndex(x,y+uStepSize)];
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indlist[11] = vertexIndicesZ0[getDecimatedIndex(x,y+uStepSize, regSlice.width()+1)];
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assert(indlist[11] != -1);
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}
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@ -278,13 +278,6 @@ namespace PolyVox
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int32 getIndexFor(const Vector3DFloat& pos, const Vector3DInt32& regionDimensions, const std::vector<int32>& vertexIndicesX, const std::vector<int32>& vertexIndicesY, const std::vector<int32>& vertexIndicesZ)
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{
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assert(pos.getX() >= 0.0f);
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assert(pos.getY() >= 0.0f);
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assert(pos.getZ() >= 0.0f);
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assert(pos.getX() <= POLYVOX_REGION_SIDE_LENGTH);
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assert(pos.getY() <= POLYVOX_REGION_SIDE_LENGTH);
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assert(pos.getZ() <= POLYVOX_REGION_SIDE_LENGTH);
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float xIntPartAsFloat;
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float xFracPart = std::modf(pos.getX(), &xIntPartAsFloat);
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float yIntPartAsFloat;
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@ -313,13 +306,6 @@ namespace PolyVox
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void setIndexFor(const Vector3DFloat& pos, const Vector3DInt32& regionDimensions, int32 newIndex, std::vector<int32>& vertexIndicesX, std::vector<int32>& vertexIndicesY, std::vector<int32>& vertexIndicesZ)
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{
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assert(pos.getX() >= 0.0f);
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assert(pos.getY() >= 0.0f);
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assert(pos.getZ() >= 0.0f);
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assert(pos.getX() <= POLYVOX_REGION_SIDE_LENGTH);
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assert(pos.getY() <= POLYVOX_REGION_SIDE_LENGTH);
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assert(pos.getZ() <= POLYVOX_REGION_SIDE_LENGTH);
|
||||
|
||||
float xIntPartAsFloat;
|
||||
float xFracPart = std::modf(pos.getX(), &xIntPartAsFloat);
|
||||
float yIntPartAsFloat;
|
||||
|
@ -64,6 +64,16 @@ namespace PolyVox
|
||||
m_v3dUpperCorner.setZ((std::min)(m_v3dUpperCorner.getZ(), other.m_v3dUpperCorner.getZ()));
|
||||
}
|
||||
|
||||
int32 Region::depth(void) const
|
||||
{
|
||||
return m_v3dUpperCorner.getZ() - m_v3dLowerCorner.getZ();
|
||||
}
|
||||
|
||||
int32 Region::height(void) const
|
||||
{
|
||||
return m_v3dUpperCorner.getY() - m_v3dLowerCorner.getY();
|
||||
}
|
||||
|
||||
void Region::shift(const Vector3DInt32& amount)
|
||||
{
|
||||
m_v3dLowerCorner += amount;
|
||||
@ -84,4 +94,9 @@ namespace PolyVox
|
||||
{
|
||||
return m_v3dUpperCorner - m_v3dLowerCorner;
|
||||
}
|
||||
|
||||
int32 Region::width(void) const
|
||||
{
|
||||
return m_v3dUpperCorner.getX() - m_v3dLowerCorner.getX();
|
||||
}
|
||||
}
|
||||
|
@ -9,9 +9,9 @@ namespace PolyVox
|
||||
assert(volIter.getPosX() >= 1);
|
||||
assert(volIter.getPosY() >= 1);
|
||||
assert(volIter.getPosZ() >= 1);
|
||||
assert(volIter.getPosX() < volIter.getVolume().getSideLength() - 2);
|
||||
assert(volIter.getPosY() < volIter.getVolume().getSideLength() - 2);
|
||||
assert(volIter.getPosZ() < volIter.getVolume().getSideLength() - 2);
|
||||
assert(volIter.getPosX() <= volIter.getVolume().getSideLength() - 2);
|
||||
assert(volIter.getPosY() <= volIter.getVolume().getSideLength() - 2);
|
||||
assert(volIter.getPosZ() <= volIter.getVolume().getSideLength() - 2);
|
||||
|
||||
float sum = 0.0;
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user