Decimation now handles level 0 and level 1. Crashes on level 2...
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@ -44,7 +44,7 @@ namespace PolyVox
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bool operator>=(const BlockVolumeIterator& rhs);
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float getAveragedVoxel(boost::uint16_t size) const;
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VoxelType getMaxedVoxel(boost::uint8_t level) const;
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VoxelType getMaxedVoxel(boost::uint8_t uLevel) const;
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boost::uint16_t getPosX(void) const;
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boost::uint16_t getPosY(void) const;
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boost::uint16_t getPosZ(void) const;
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