David Williams
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254fa3329e
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PolyVox and Thermite3D now support the use of a density component as well as a material component for each voxel.
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2010-06-25 21:41:13 +00:00 |
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David Williams
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7ffcd0c7ed
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Move to VS 2010.
Update to Ogre SDK 1.7.1
Removed support for compilers which don't adhere to C++0X
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2010-05-23 21:51:34 +00:00 |
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David Williams
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dbde097547
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Work on Arrays.
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2010-03-14 21:31:17 +00:00 |
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David Williams
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33cf693ac8
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Added new 'Array' class for supporting multidimensional arrays.
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2010-03-14 20:40:52 +00:00 |
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David Williams
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2d78808000
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Renamed IndexedSurfacePatch to SurfaceMesh.
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2010-02-20 00:20:43 +00:00 |
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David Williams
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89c48cdc27
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Working version of mesh decimation code which acts directly on vertex/index buffers.
Also initial work on a 'dynamic' mesh for simplification... but this probably won't be needed now.
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2010-02-02 23:18:17 +00:00 |
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David Williams
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5c8dd011e7
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Switched to ZLib license.
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2009-11-10 18:37:50 +00:00 |
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David Williams
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6e9c31d6bc
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Renamed VlumeIterator to VolumeSampler.
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2009-05-21 22:44:19 +00:00 |
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David Williams
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3acd9e5553
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Added decimated mesh support to new surface extractor. Integrated with Thermite.
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2009-05-20 22:56:25 +00:00 |
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David Williams
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b7ea308897
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Renamed BlockData to Block
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2009-04-26 21:09:01 +00:00 |
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David Williams
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df1bf690c9
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Massive changes to the organisation of PolyVoxCore and PolyVoxYtil.
Also added start of logging capability.
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2009-04-03 21:36:22 +00:00 |
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David Williams
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83ac5dc544
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Moving stuff around - not currently buildable!
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2008-06-08 19:16:53 +00:00 |
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David Williams
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957d8715e7
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Moving stuff around - not currently buildable!
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2008-06-08 19:08:35 +00:00 |
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