David Williams
55df6324fa
Slightly more sensible mouse handling.
2011-05-09 23:02:13 +01:00
Matt Williams
f93c25acaf
Improved OpenGL error handling for basic example.
2011-04-25 01:18:40 +02:00
David Williams
db13224bba
Reverted some accidental commits from testing the MeshDecimator.
2011-01-06 21:54:07 +00:00
David Williams
773cfc4887
Work on MeshDecimator.
2011-01-03 21:46:40 +00:00
David Williams
090e002ff1
Reverted accidental commit.
2011-01-02 17:50:54 +00:00
David Williams
68ac0f0056
Work on MeshDecimator.
2011-01-02 17:43:41 +00:00
David Williams
fd2070bd90
OpenGL examples fix for Linux.
2010-12-27 10:34:51 +00:00
David Williams
9e1de4ba72
Templatised SurfaceMesh class on vertex type.
...
Replaced 'SurfaceVertex' with PositionMaterial and PositionMaterialNormal classes.
Different surface extractors can now work with different vertex types.
2010-10-17 21:13:46 +00:00
David Williams
6d58348297
Updated basic example and associated documentation.
2010-08-21 11:55:15 +00:00
David Williams
c90766edce
Added missing files for basic example.
2010-07-09 22:05:37 +00:00