David Williams
4c98f9579b
Work on experimental version of marching cubes algorithm. Now bitmasks are precomputed.
2008-06-03 20:49:42 +00:00
David Williams
e49859fc40
Initial version of new experimental marching cubes algorithm. Currently about half as fast.
2008-06-03 19:14:27 +00:00
David Williams
72a4e9902c
Tidying up.
2008-05-31 12:43:32 +00:00
David Williams
a3b5bd72b8
Work making SurfacePatchRenderable reformat the mesh as necessary...
2008-05-28 18:46:27 +00:00
David Williams
de7554b9e3
Experimental work removing the need for multi material patch.
2008-05-27 21:33:07 +00:00
David Williams
efd4bdaa79
Surface extractor now generates just one mesh, and it is separately broken into single and multi patches.
2008-05-27 20:24:05 +00:00
David Williams
c8d632b554
Renamed VolumeIterator to BlockVolumeIterator
2008-05-26 20:07:06 +00:00
David Williams
d0ffdee870
Renamed x(), y(), and z() to getX(), getY(), and getZ()
2008-05-26 19:49:21 +00:00
David Williams
2745d52dc5
Removed dependency on boost::operators
2008-05-26 19:37:37 +00:00
David Williams
22fd38b255
Moved some stuff from VolumeChangeTracker to SurfaceExtractors.
2008-05-25 21:06:58 +00:00
David Williams
50103589c6
Work reintegrating Region class.
2008-05-25 13:33:22 +00:00
David Williams
f15491ec02
Started reintegrating Region class.
2008-05-25 13:16:04 +00:00
David Williams
05f709482a
Rolled back some breaking changes.
2008-05-25 11:36:59 +00:00
David Williams
0ca93a7452
Integrating new Region class with algorithms.
2008-05-24 20:40:13 +00:00
Matt Williams
ff39fed7f8
BlockVolume.inl:
...
- Reapply the fix from r572 since it got lost in the BlockVolume renaming.
- Include headers++
SurfaceExtractors.cpp:
- Add a newline to end of file to quieten gcc
2008-05-24 17:37:52 +00:00
David Williams
0b012cbd75
Moved some code from PolyVoxSceneManager to SurfaceExtractors
2008-05-24 17:29:27 +00:00