17 Commits

Author SHA1 Message Date
David Williams
8e6b1a3b7e Applying ker's patch unmodified. 2011-03-10 20:31:11 +00:00
David Williams
4ef0cfb468 Applied patch from ker such that int32_t's are now used instead of uint16_t's for addressing voxel positions. 2011-03-03 23:00:00 +00:00
David Williams
bf9f5aee48 More tidying up. 2011-02-12 21:47:02 +00:00
David Williams
ed355b856f More tidying up. 2011-02-12 20:47:01 +00:00
David Williams
7be083a243 Implemented cache of uncompressed blocks. 2011-02-06 18:24:05 +00:00
David Williams
754690e251 Removed block sharing ready for compression. 2011-02-05 17:56:59 +00:00
David Williams
56ec37f5e2 Removed all the #pragma region/endregions as these were causing compile warnings from GCC and weren't that useful anyway... 2010-10-12 22:22:38 +00:00
David Williams
cc1aa8a514 Fix for broken moveNegative...() sampler functions.
Fixed bug in surface extractor causing divide by zero and/or infinite vertices.
2010-09-12 21:10:15 +00:00
David Williams
7f2518e6c8 Changes to support non-C++0x compilers. 2010-09-01 22:01:52 +00:00
David Williams
cc22b682fa Improved support for borders in Volumes and VolumeSamplers.
More fixes for edge case handling in marching cubes.
2010-08-26 20:48:51 +00:00
David Williams
7ffcd0c7ed Move to VS 2010.
Update to Ogre SDK 1.7.1
Removed support for compilers which don't adhere to C++0X
2010-05-23 21:51:34 +00:00
David Williams
5c8dd011e7 Switched to ZLib license. 2009-11-10 18:37:50 +00:00
David Williams
3010eb341d Making use of sampling adjacent voxels. General optimisations and improvements. 2009-06-06 23:08:08 +00:00
David Williams
e6e66624ea Optimization to VolumeSampler::setPosition(); 2009-06-06 14:26:21 +00:00
David Williams
19e860d291 Renamed some stuff in SurfaceExtractor.
Added functions to move samplers to adjacent voxels.
2009-06-06 11:52:56 +00:00
David Williams
5a99101341 Optimising SurfaceExtractor. 2009-06-02 22:51:00 +00:00
David Williams
6e9c31d6bc Renamed VlumeIterator to VolumeSampler. 2009-05-21 22:44:19 +00:00