David Williams
9e1de4ba72
Templatised SurfaceMesh class on vertex type.
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Replaced 'SurfaceVertex' with PositionMaterial and PositionMaterialNormal classes.
Different surface extractors can now work with different vertex types.
2010-10-17 21:13:46 +00:00
David Williams
56ec37f5e2
Removed all the #pragma region/endregions as these were causing compile warnings from GCC and weren't that useful anyway...
2010-10-12 22:22:38 +00:00
David Williams
d238da5fc9
More work on lod decimation.
2010-02-03 22:47:08 +00:00
David Williams
801c7f5c7f
Some tidying and commenting of LOD code.
2010-02-03 21:48:04 +00:00
David Williams
89c48cdc27
Working version of mesh decimation code which acts directly on vertex/index buffers.
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Also initial work on a 'dynamic' mesh for simplification... but this probably won't be needed now.
2010-02-02 23:18:17 +00:00
David Williams
5c8dd011e7
Switched to ZLib license.
2009-11-10 18:37:50 +00:00
David Williams
10c0f794b1
Added flag to test if we are on a material boundary.
2009-09-01 17:24:00 +00:00
David Williams
e5d38b597e
Vertices now know whether they are on the edge of an indexed surface patch. This allows improved smoothing.
2009-07-23 16:54:46 +00:00
David Williams
6da15633e6
Small changes for the purpose of profiling.
2009-04-29 22:07:50 +00:00
David Williams
df1bf690c9
Massive changes to the organisation of PolyVoxCore and PolyVoxYtil.
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Also added start of logging capability.
2009-04-03 21:36:22 +00:00
David Williams
83ac5dc544
Moving stuff around - not currently buildable!
2008-06-08 19:16:53 +00:00
David Williams
957d8715e7
Moving stuff around - not currently buildable!
2008-06-08 19:08:35 +00:00