12 Commits

Author SHA1 Message Date
David Williams
9e1de4ba72 Templatised SurfaceMesh class on vertex type.
Replaced 'SurfaceVertex' with PositionMaterial and PositionMaterialNormal classes.
Different surface extractors can now work with different vertex types.
2010-10-17 21:13:46 +00:00
David Williams
56ec37f5e2 Removed all the #pragma region/endregions as these were causing compile warnings from GCC and weren't that useful anyway... 2010-10-12 22:22:38 +00:00
David Williams
d238da5fc9 More work on lod decimation. 2010-02-03 22:47:08 +00:00
David Williams
801c7f5c7f Some tidying and commenting of LOD code. 2010-02-03 21:48:04 +00:00
David Williams
89c48cdc27 Working version of mesh decimation code which acts directly on vertex/index buffers.
Also initial work on a 'dynamic' mesh for simplification... but this probably won't be needed now.
2010-02-02 23:18:17 +00:00
David Williams
5c8dd011e7 Switched to ZLib license. 2009-11-10 18:37:50 +00:00
David Williams
10c0f794b1 Added flag to test if we are on a material boundary. 2009-09-01 17:24:00 +00:00
David Williams
e5d38b597e Vertices now know whether they are on the edge of an indexed surface patch. This allows improved smoothing. 2009-07-23 16:54:46 +00:00
David Williams
6da15633e6 Small changes for the purpose of profiling. 2009-04-29 22:07:50 +00:00
David Williams
df1bf690c9 Massive changes to the organisation of PolyVoxCore and PolyVoxYtil.
Also added start of logging capability.
2009-04-03 21:36:22 +00:00
David Williams
83ac5dc544 Moving stuff around - not currently buildable! 2008-06-08 19:16:53 +00:00
David Williams
957d8715e7 Moving stuff around - not currently buildable! 2008-06-08 19:08:35 +00:00