Irlan
254e18ca82
update qsg
2018-09-20 17:50:47 -03:00
Irlan
d1b902449e
optimize aabb raycast
2018-09-20 17:50:36 -03:00
Irlan
14866129cb
remove duplicate
2018-09-20 17:49:40 -03:00
Irlan
6486770fc1
set hull from vertex format
...
The user can create a convex hull from a vertex format, not directly from a list of vertices. That's interesting because in some 3D engines convex hulls are typically created from a render mesh that might structure a vertex in different ways in the memory.
2018-09-04 17:52:17 -03:00
Irlan
4bef8b11d2
qsg typos
2018-09-04 12:30:53 -03:00
Irlan Robson
3ca3ea0cb4
Update readme.md
2018-09-03 16:40:11 -03:00
Irlan Robson
d92dba2792
Update readme.md
2018-09-03 16:36:51 -03:00
Irlan
9f564ae41c
drop qsg
2018-09-03 16:32:06 -03:00
Irlan Robson
d16608ef36
Update readme.md
2018-09-02 11:45:14 -03:00
Irlan Robson
4415a6070a
Update readme.md
2018-09-01 19:01:59 -03:00
Irlan Robson
403e2eece6
Update readme.md
2018-09-01 18:59:19 -03:00
Irlan Robson
a4dc0da2c1
Delete readme.txt
2018-09-01 18:57:08 -03:00
Irlan Robson
bbb4b1060a
Delete documenting.txt
2018-09-01 18:56:42 -03:00
Irlan Robson
c8c3883569
Update readme.md
2018-09-01 18:56:28 -03:00
Irlan Robson
4c0224ac3d
Delete building.txt
2018-09-01 18:53:53 -03:00
Irlan Robson
ee59558438
Update readme.md
2018-09-01 18:53:38 -03:00
Irlan
d8deae2917
inertia simplification
2018-09-01 12:00:12 -03:00
Irlan
e3577b9c2d
remove unused
2018-08-13 14:25:50 -03:00
Irlan
74e61e6ed3
Merge branch 'master' of https://github.com/irlanrobson/bounce
2018-08-13 14:24:11 -03:00
Irlan
22e2f58055
delegate cloth contacts, bugfix, optimization
2018-08-13 14:24:07 -03:00
Irlan Robson
19c54283f7
Update readme.md
2018-08-10 22:19:30 -03:00
Irlan Robson
55d038b5ea
Update readme.md
2018-08-09 13:10:29 -03:00
Irlan Robson
45f8ae2928
Update readme.md
2018-08-07 15:02:54 -03:00
Irlan
86437b545d
ngs bugfix: update inertia after solving each constraint
2018-08-07 14:56:31 -03:00
Irlan Robson
cd5279e6d9
bugfix
2018-08-05 18:01:23 -03:00
Irlan Robson
d5eaa5e258
bugfix
2018-08-05 17:59:42 -03:00
Irlan
c804a2dc52
update tests
2018-08-04 15:28:22 -03:00
Irlan
26b956720c
remove unused function
2018-08-04 15:22:55 -03:00
Irlan
10c65fad1d
rename, fixed world body contact point
2018-08-04 15:21:33 -03:00
Irlan
6aa63996c4
remove baumgarte
2018-08-04 15:02:53 -03:00
Irlan
34c4eb8d49
consistency
2018-08-03 19:25:33 -03:00
Irlan
cdafb8dc3f
concretization
2018-08-03 19:18:08 -03:00
Irlan
6724b51914
switch to list for memory storage optimization
2018-08-03 18:47:39 -03:00
Irlan
ad36526adb
update test
2018-08-01 11:11:52 -03:00
Irlan
93f04140b9
bugfix
2018-08-01 11:05:01 -03:00
Irlan
86cfec55f0
bugfix, particle friction, test code
2018-08-01 10:50:27 -03:00
Irlan
863bf7f052
bugfix, particle vs. particle collision
2018-07-26 21:13:49 -03:00
Irlan
f231948747
use the precomputed constraint mass
2018-07-26 11:10:57 -03:00
Irlan
6b35b2d5d6
comment
2018-07-26 11:09:47 -03:00
Irlan
8ca75343dc
move post-solving body synchronize
2018-07-25 16:15:50 -03:00
Irlan
ba601c2390
remove unecessary motor constraint
2018-07-25 16:06:35 -03:00
Irlan
e970e09541
use baumgarte for correcting positions
2018-07-25 15:19:27 -03:00
Irlan
65e5ff217e
solve forces then solve an lcp, decouple contact constraints
2018-07-24 21:45:57 -03:00
Irlan
927b35a45d
bugfix
2018-07-24 16:46:28 -03:00
Irlan
bea108510f
use b3ClothMesh as a constant resource
2018-07-22 13:44:34 -03:00
Irlan
7060f513ad
preparation
2018-07-20 13:51:09 -03:00
Irlan
261c5fc044
switch hull indices to 32-bit indices
2018-07-19 13:05:14 -03:00
Irlan
ad7c13005f
typo
2018-07-18 20:58:33 -03:00
Irlan
7a1d50465c
remove function
2018-07-18 16:58:21 -03:00
Irlan
eb8a7eefe8
use for loop
2018-07-18 16:53:54 -03:00