Commit Graph

519 Commits

Author SHA1 Message Date
490a2963df Mesh generation to everybody
Add cylinder mesh generation
Mesh generation can be used by everyone
Mesh generation also gives vertex normals for convenience
2019-04-21 16:06:51 -03:00
77ad799d94 Add comment 2019-04-20 13:57:12 -03:00
1e85ea0a36 Handle case where subdivision in zero 2019-04-20 13:51:03 -03:00
323ba37b73 Use a octosphere instead of a icosahedron 2019-04-20 13:45:18 -03:00
34c5d6f157 Remove some duplicated code. 2019-04-20 13:27:28 -03:00
23fa2bd162 Bugfix 2019-04-20 11:54:33 -03:00
9c16391700 Optimize sphere mesh 2019-04-20 11:52:17 -03:00
3adebe68c2 Removed a condition which isn't reached during the sphere mesh generation. 2019-04-19 09:58:02 -03:00
14f6b279d2 Remove SPHERE_MESH_H after #endif. 2019-04-19 08:31:35 -03:00
077d1eead5 Use assert instead of B3_ASSERT. 2019-04-19 08:31:08 -03:00
3e922fc4ec Merge branch 'master' of https://github.com/irlanrobson/bounce 2019-04-18 19:44:18 -03:00
399a6efc72 Use sphere mesh. Add soft body test. 2019-04-18 19:44:12 -03:00
695514989e Removed a large cloth radius. The particle radius should be used to avoid visual artifacts and is a small value in typical situations. 2019-04-18 18:51:49 -03:00
2f9abcbe92 Applied a bugfix on constraint solver and removed some frozen code 2019-04-18 18:48:10 -03:00
923a069408 Allow moving while jumping. Disable gravity when grounded. Change some parameters. 2019-04-18 11:05:13 -03:00
36f2484663 Assert triangle area against zero instead of epsilon 2019-04-18 11:03:28 -03:00
df33dd5cab Setter and getter for spring mode cloth dragging 2019-04-18 11:02:04 -03:00
5c2cc41254 Update license.txt 2019-04-14 11:24:16 -03:00
255f7363cb Update license.txt 2019-04-14 11:23:29 -03:00
5b95cb4e1f Equal instad of less than or equal 2019-04-10 08:26:19 -03:00
d34fce1e4d Just equal instead of less than or equal 2019-04-10 08:15:55 -03:00
8950df2ef6 Fix #48 2019-04-10 08:03:06 -03:00
8352e29847 Remove comment 2019-04-09 16:26:14 -03:00
daacb4fde7 Update premake5.lua 2019-04-08 15:38:41 -03:00
6aa677e133 Removed profiler listener 2019-04-08 13:53:35 -03:00
7ed4166f0c Remove code 2019-04-07 08:07:34 -03:00
1ef6d46d33 Add a statistical profiler. Also applied a bugfix b3Profiler.
- This is a compact hierarchical profiler which also stores node statistics
- Might need to use a hash-table to lookup statistic for node because each frame trees are build
2019-04-06 18:06:20 -03:00
ff535f9f7b Unset if 2019-04-04 14:02:37 -03:00
d863741587 Add more code for completeness 2019-04-04 14:00:40 -03:00
e32c2e61ee Update shirt.h 2019-04-04 10:35:13 -03:00
00ae0296e7 Applied a bugfix. 2019-04-04 10:12:56 -03:00
4407e31d8a Draw the profiler tree. 2019-04-03 19:12:17 -03:00
7c15a8eaf8 Fit windows to content 2019-04-03 19:02:21 -03:00
62838a4887 Assert some code 2019-04-03 15:33:56 -03:00
dbc5b189c7 Add sewing lines to pattern mesh for completeness. 2019-04-03 14:53:10 -03:00
b4d3330579 Caching impulses for b3BodyContact has been added. Also added some code for completeness. 2019-04-03 11:05:21 -03:00
397a8eeee3 remove dead structure 2019-04-02 12:52:13 -03:00
f86ec88adf removed unused code 2019-04-02 12:48:49 -03:00
756c4d354a remove some inefficient code, add some test code 2019-04-02 12:30:29 -03:00
c638a0a52c renaming 2019-04-02 10:26:54 -03:00
16421febc4 update main 2019-04-02 09:21:43 -03:00
cca8ccad32 use forward slashes 2019-04-01 13:25:25 -03:00
2e4b7004c9 some renaming 2019-04-01 11:15:39 -03:00
f195e77be7 improve profiler 2019-04-01 11:03:12 -03:00
3f55504a91 use assert instead of B3_ASSERT 2019-03-31 11:07:05 -03:00
1c99a10536 bugfix 2019-03-31 11:03:02 -03:00
fb895192e7 rename 2019-03-31 11:02:26 -03:00
725ca3ce31 reduce stack size 2019-03-31 10:21:53 -03:00
701e4c5b15 profiler hierarchy 2019-03-31 10:20:17 -03:00
f446f90266 rename header 2019-03-31 10:20:01 -03:00