Irlan
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a346a1472d
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improve friction quality, add shader-only support, improve debug drawing facilities, fix couple things
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2017-02-07 14:31:52 -02:00 |
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Irlan
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d59b67c3c3
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fix mesh size, decouple mesh topology from geometry, add polygon triangulation to make mass calculation O(n) in memory
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2017-02-02 14:02:54 -02:00 |
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Irlan
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4f18e46268
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add bending constraint, fix typos
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2017-01-23 16:46:20 -02:00 |
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Irlan
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20e06be722
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add feature filtering for collision between spheres and meshes
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2017-01-19 13:10:50 -02:00 |
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Irlan
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afc08472b4
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add simple cloth
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2017-01-18 18:29:52 -02:00 |
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Irlan
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5a58dcf0cc
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correct CFM formulas and spring joint mass, bugfixes
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2017-01-14 11:10:48 -02:00 |
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Irlan Robson
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7586781fad
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fix mouse joint, draw center of mass, cleanup
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2017-01-14 01:37:01 -02:00 |
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Irlan Robson
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7d0f06fea2
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generate contact when body type changes at runtime, decoupling, add first ray cast hit query to world query (more to add later such as sphere/box/convex casts), hotfix
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2017-01-13 17:17:02 -02:00 |
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Irlan Robson
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caa9d703b5
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add gitignore, run static analysis and fix a couple bugs, remove default build, fix typos
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2016-12-22 13:30:30 -02:00 |
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Irlan Robson
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0ebd9d35be
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linux fixes, bugfixes, comments
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2016-12-21 19:20:35 -02:00 |
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Irlan Robson
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07492219cc
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linux fixes, bugfixes, comments
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2016-12-21 19:19:41 -02:00 |
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Irlan Robson
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81f744b805
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linux fixes, bugfixes, comments
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2016-12-21 19:15:43 -02:00 |
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Irlan Robson
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1672673839
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added feature list and default build
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2016-12-18 23:53:31 -02:00 |
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Irlan Robson
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8f29bc7e21
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first commit
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2016-12-18 18:39:47 -02:00 |
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