264 Commits

Author SHA1 Message Date
Irlan
a346a1472d improve friction quality, add shader-only support, improve debug drawing facilities, fix couple things 2017-02-07 14:31:52 -02:00
Irlan
d59b67c3c3 fix mesh size, decouple mesh topology from geometry, add polygon triangulation to make mass calculation O(n) in memory 2017-02-02 14:02:54 -02:00
Irlan
4f18e46268 add bending constraint, fix typos 2017-01-23 16:46:20 -02:00
Irlan
20e06be722 add feature filtering for collision between spheres and meshes 2017-01-19 13:10:50 -02:00
Irlan
afc08472b4 add simple cloth 2017-01-18 18:29:52 -02:00
Irlan
5a58dcf0cc correct CFM formulas and spring joint mass, bugfixes 2017-01-14 11:10:48 -02:00
Irlan Robson
7586781fad fix mouse joint, draw center of mass, cleanup 2017-01-14 01:37:01 -02:00
Irlan Robson
7d0f06fea2 generate contact when body type changes at runtime, decoupling, add first ray cast hit query to world query (more to add later such as sphere/box/convex casts), hotfix 2017-01-13 17:17:02 -02:00
Irlan Robson
caa9d703b5 add gitignore, run static analysis and fix a couple bugs, remove default build, fix typos 2016-12-22 13:30:30 -02:00
Irlan Robson
0ebd9d35be linux fixes, bugfixes, comments 2016-12-21 19:20:35 -02:00
Irlan Robson
07492219cc linux fixes, bugfixes, comments 2016-12-21 19:19:41 -02:00
Irlan Robson
81f744b805 linux fixes, bugfixes, comments 2016-12-21 19:15:43 -02:00
Irlan Robson
1672673839 added feature list and default build 2016-12-18 23:53:31 -02:00
Irlan Robson
8f29bc7e21 first commit 2016-12-18 18:39:47 -02:00