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								 David Williams | eed6d56cb6 | Decimation now handles level 0 and level 1. Crashes on level 2... | 2008-06-12 21:16:50 +00:00 |  | 
			
				
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								 David Williams | e019c92dc2 | Work making decimated approach handle multiple resolutions. | 2008-06-12 19:40:36 +00:00 |  | 
			
				
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								 David Williams | e1e8e2c8cc | Work simplifying marching cubes implementations. | 2008-06-12 18:30:13 +00:00 |  | 
			
				
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								 David Williams | 350a7feef6 | Initial version of fast decimation. | 2008-06-11 20:22:00 +00:00 |  | 
			
				
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								 David Williams | 33cb721cc0 | Initial version of mesh decimation. | 2008-06-10 21:45:38 +00:00 |  | 
			
				
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								 David Williams | 83ac5dc544 | Moving stuff around - not currently buildable! | 2008-06-08 19:16:53 +00:00 |  |