David Williams 
							
						 
					 
					
						
						
							
						
						9f5b2e1659 
					 
					
						
						
							
							Better templatization of addMesh.  
						
						
						
						
					 
					
						2014-05-23 17:02:46 +02:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						37bdf8e3ac 
					 
					
						
						
							
							Templatised code for example mesh conversion.  
						
						
						
						
					 
					
						2014-05-23 16:26:56 +02:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						79acf814db 
					 
					
						
						
							
							Revert "Compile fixes for VS2012"  
						
						... 
						
						
						
						This reverts commit e8313a683b 
						
						
					 
					
						2014-05-23 16:11:53 +02:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						e8313a683b 
					 
					
						
						
							
							Compile fixes for VS2012  
						
						
						
						
					 
					
						2014-05-23 15:32:28 +02:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						4aae00e4a8 
					 
					
						
						
							
							Renamed SurfaceMesh to just Mesh  
						
						
						
						
					 
					
						2014-05-23 15:17:07 +02:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						da8f294847 
					 
					
						
						
							
							Comments  
						
						
						
						
					 
					
						2014-05-23 14:37:35 +02:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						4cec89de38 
					 
					
						
						
							
							Added ability to specify the visible region  so that the example framework can support different volume sizes.  
						
						
						
						
					 
					
						2014-05-23 14:32:46 +02:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						ab741583e4 
					 
					
						
						
							
							Renamed extractXxxSurface() to extractXxxMesh()  
						
						
						
						
					 
					
						2014-05-22 23:26:40 +02:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						f8ce3a5f3d 
					 
					
						
						
							
							Tidying camera code.  
						
						
						
						
					 
					
						2014-05-22 17:03:06 +02:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						16cbb94d90 
					 
					
						
						
							
							Rotation is now applied by moving the camera rather than the meshes.  
						
						
						
						
					 
					
						2014-05-22 16:51:41 +02:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						7d55e00f76 
					 
					
						
						
							
							More work adding support for multiple meshes.  
						
						
						
						
					 
					
						2014-05-22 16:38:02 +02:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						51e93fdabc 
					 
					
						
						
							
							Modifying the OpenGLWidget so that it can render multiple meshes.  
						
						
						
						
					 
					
						2014-05-22 16:25:36 +02:00 
						 
				 
			
				
					
						
							
							
								Matt Williams 
							
						 
					 
					
						
						
							
						
						7fc954a6bf 
					 
					
						
						
							
							Fix SWIG include paths for C# bindings  
						
						
						
						
					 
					
						2014-05-20 14:43:18 +01:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						ef61480c3d 
					 
					
						
						
							
							Merge branch 'feature/vertex-refactor' into develop  
						
						
						
						
					 
					
						2014-05-12 23:08:27 +02:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						f2ba500c4c 
					 
					
						
						
							
							Merge branch 'develop' into feature/vertex-refactor  
						
						... 
						
						
						
						Conflicts:
	examples/Basic/main.cpp
	examples/Paging/main.cpp
	examples/SmoothLOD/main.cpp
	library/PolyVoxCore/include/PolyVoxCore/CubicSurfaceExtractorWithNormals.h
	tests/TestCubicSurfaceExtractor.cpp
	tests/TestSurfaceExtractor.cpp
	tests/TestVolumeSubclass.cpp 
						
						
					 
					
						2014-05-12 23:04:19 +02:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						1e0b8e97eb 
					 
					
						
						
							
							Merge branch 'feature/extractor-refactor' into develop  
						
						
						
						
					 
					
						2014-05-12 21:13:26 +02:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						d69e840055 
					 
					
						
						
							
							Merge branch 'develop' into feature/vertex-refactor  
						
						... 
						
						
						
						Conflicts:
	library/PolyVoxCore/include/PolyVoxCore/DefaultIsQuadNeeded.h
	library/PolyVoxCore/include/PolyVoxCore/MarchingCubesSurfaceExtractor.inl
	library/PolyVoxCore/source/VertexTypes.cpp 
						
						
					 
					
						2014-05-11 20:45:31 +02:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						5191c3c068 
					 
					
						
						
							
							Merge branch 'develop' into feature/extractor-refactor  
						
						
						
						
					 
					
						2014-05-11 20:35:44 +02:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						a34c106382 
					 
					
						
						
							
							I accidentally merged the 'cubiquity-version' feature back into develop. It seems I can't simply reverse this commit (at least through SourceTree ) because it was a merge, so I'm having to simply revert the contents of the commit (i.e. the files). Bit of a mess!  
						
						
						
						
					 
					
						2014-05-11 20:34:41 +02:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						1bff5c207c 
					 
					
						
						
							
							Merge branch 'feature/cubiquity-version' of  https://bitbucket.org/volumesoffun/polyvox.git  into develop  
						
						
						
						
					 
					
						2014-05-11 19:47:05 +02:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						217aa93720 
					 
					
						
						
							
							Test now uses free-function surface extractor.  
						
						
						
						
					 
					
						2014-05-11 16:41:52 +02:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						95a3e2e9ce 
					 
					
						
						
							
							Smooth LOD example now uses free function surface extractor.  
						
						
						
						
					 
					
						2014-05-11 16:29:51 +02:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						347028199c 
					 
					
						
						
							
							Paging example now also uses free-function surface extractor.  
						
						
						
						
					 
					
						2014-05-11 16:27:38 +02:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						a51eaa4a02 
					 
					
						
						
							
							Merge branch 'develop' of  https://bitbucket.org/volumesoffun/polyvox  into feature/extractor-refactor  
						
						... 
						
						
						
						Conflicts:
	examples/Basic/main.cpp 
						
						
					 
					
						2014-05-11 16:21:37 +02:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						573c36db87 
					 
					
						
						
							
							Renamed vertex classes to the far more meaningful 'CubicVertex' and 'MarchingCubesVertex'. The old names didn't make much sense, even less so now they are templatized.  
						
						
						
						
					 
					
						2014-05-11 15:17:59 +02:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						ae87dbee77 
					 
					
						
						
							
							Fixed materials in OpenGL example.  
						
						
						
						
					 
					
						2014-05-08 16:40:27 +02:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						b0a8ca8a64 
					 
					
						
						
							
							This commit templatizes the vertex classes on voxel types. This was the main change which was made for Cubiquity and it's very messy at the moment. However, this will improve when we make more use of 'auto' to hide the template madness.  
						
						
						
						
					 
					
						2014-05-07 23:47:18 +02:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						4c2aea3db1 
					 
					
						
						
							
							Removed CubicSurfaceExtractorWithNornals. Going forward users will be expected to compute flat normals in the fragment shader.  
						
						
						
						
					 
					
						2014-05-06 22:00:24 +02:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						12246d1633 
					 
					
						
						
							
							The PositionMaterial class can now be removed as we're not using it.  
						
						
						
						
					 
					
						2014-05-05 20:58:35 +02:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						5dfa7e2562 
					 
					
						
						
							
							The CubicSurfaceExtractor now generates vertices of type PositionMaterialNormal rather than PositionMaterial.  The normal property is just a dummy and is not filled in, though conceptually we could put something in there in the future (average normal of surrounding faces?)  
						
						... 
						
						
						
						The point of this change is to move towards having a single vertex class with known properties (including normal). This makes it simpler to write code which uses the vertices because we always know which properties are present. This will probably be useful when working with vertex buffer objects. 
						
						
					 
					
						2014-05-05 20:53:47 +02:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						2da902d5f9 
					 
					
						
						
							
							This change reverts PolyVox back to using Qt 4.8. This is expected to be a temporary change, required because moving to Qt 5 caused various complications on Windows which we are not yet ready to address.  
						
						... 
						
						
						
						For more details see here: https://bitbucket.org/volumesoffun/polyvox/issue/41/upgrade-to-qt-5  
						
						
					 
					
						2014-05-05 20:29:52 +02:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						fe3f2d589e 
					 
					
						
						
							
							Fixed uninitialized variables (was causing crash on OS X).  
						
						
						
						
					 
					
						2014-04-14 21:08:05 +02:00 
						 
				 
			
				
					
						
							
							
								Matt Williams 
							
						 
					 
					
						
						
							
						
						45302fde02 
					 
					
						
						
							
							Qt is not REQUIERD. This was causing errors.  
						
						
						
						
					 
					
						2014-03-27 10:24:29 +00:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						d79ac03fb6 
					 
					
						
						
							
							VS2012 doesn't accept these curly brackets (C++11 initializer lists?). The code seems to work without them though.  
						
						
						
						
					 
					
						2014-03-25 23:03:18 +01:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						7b5e1cd1d5 
					 
					
						
						
							
							Unfortunately VS2012 doesn't support 'R' raw string literals . Maybe the shader code should be moved into separate files anyway.  
						
						
						
						
					 
					
						2014-03-25 23:00:29 +01:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						a78508a79f 
					 
					
						
						
							
							Switched from QOpenGLFunctions_3_1 to QOpenGLFunctions. This seems to require not using vertex arrays, which needs further investigation.  
						
						
						
						
					 
					
						2014-03-25 22:49:59 +01:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						19387fd62e 
					 
					
						
						
							
							I believe the correct way to use the QOpenGLFunction_3_1 class is actually to use protected inheritance, so that it's members are pulled into class scope and we can avoid the 'gl->' prefix. At least, this is the recommended approach for QOpenGLFunctions ( http://qt-project.org/doc/qt-5/qopenglfunctions.html#details )  
						
						
						
						
					 
					
						2014-03-25 21:53:14 +01:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						1f1cc67fb7 
					 
					
						
						
							
							Revert "Remove usage of QOpenGLFunctions and use GLEW instead."  
						
						... 
						
						
						
						This reverts commit 464d713c2a 
						
						
					 
					
						2014-03-25 21:44:01 +01:00 
						 
				 
			
				
					
						
							
							
								Matt Williams 
							
						 
					 
					
						
						
							
						
						464d713c2a 
					 
					
						
						
							
							Remove usage of QOpenGLFunctions and use GLEW instead.  
						
						... 
						
						
						
						Qt's OpenGL interface was causing problems on Windows since it doesn't mix
well with ANGLE.
Relates to issue #50 . 
						
						
					 
					
						2014-03-23 12:16:02 +00:00 
						 
				 
			
				
					
						
							
							
								Matt Williams 
							
						 
					 
					
						
						
							
						
						ac16dfd325 
					 
					
						
						
							
							Update the BasicExample to use OpenGL 3  
						
						... 
						
						
						
						The example now uses OpenGL 3 features like Vertex Array Objects and uses
no immediate mode stuff. Qt5 is used for some features like matrices and
shaders.
There is now no dependency on GLEW either. 
						
						
					 
					
						2014-03-19 21:26:04 +00:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						f05d54b985 
					 
					
						
						
							
							Merge branch 'develop' into feature/extractor-refactor  
						
						
						
						
					 
					
						2014-03-17 16:07:29 +01:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						d06650172a 
					 
					
						
						
							
							Added missing header which was causing problems when compiling Cubiquity on Linux.  
						
						
						
						
					 
					
						2014-03-16 21:13:15 +01:00 
						 
				 
			
				
					
						
							
							
								Matt Williams 
							
						 
					 
					
						
						
							
						
						868fbb84a0 
					 
					
						
						
							
							Update to use Qt5  
						
						... 
						
						
						
						The examples and tests now use Qt5. This allows some nice tidying of the
CMake files, some of which will come in future.
Closes issue #41  
						
						
					 
					
						2014-03-09 18:02:24 +00:00 
						 
				 
			
				
					
						
							
							
								Matt Williams 
							
						 
					 
					
						
						
							
						
						00d1b8e10c 
					 
					
						
						
							
							Update required CMake version to 2.8.6  
						
						
						
						
					 
					
						2014-03-09 17:55:14 +00:00 
						 
				 
			
				
					
						
							
							
								Matt Williams 
							
						 
					 
					
						
						
							
						
						cec740f429 
					 
					
						
						
							
							Remove search for Boost  
						
						... 
						
						
						
						We don't use Boost anywhere any more so don't try to search for it. 
						
						
					 
					
						2014-03-09 17:54:17 +00:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						e52e9e373e 
					 
					
						
						
							
							Switched test to use unclassed function.  
						
						
						
						
					 
					
						2014-03-07 16:25:24 +01:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						0bbb648925 
					 
					
						
						
							
							Added functions around CubicSurfaceExtractor.  
						
						
						
						
					 
					
						2014-03-07 16:08:20 +01:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						d50b910a45 
					 
					
						
						
							
							Merge branch 'develop' into feature/cubiquity-version  
						
						... 
						
						
						
						Conflicts:
	library/PolyVoxCore/include/PolyVoxCore/MarchingCubesSurfaceExtractor.inl 
						
						
					 
					
						2014-03-06 16:54:38 +01:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						163e520e9f 
					 
					
						
						
							
							Changed he way that materials are blended by default, such that the material of the voxel with the highest density is used.  
						
						
						
						
					 
					
						2014-03-06 16:38:57 +01:00 
						 
				 
			
				
					
						
							
							
								David Williams 
							
						 
					 
					
						
						
							
						
						d8bcd09d9b 
					 
					
						
						
							
							Compile fixes for GCC.  
						
						
						
						
					 
					
						2014-03-05 16:47:51 +01:00