10 Commits

Author SHA1 Message Date
David Williams
168ab6760b Started moving code for maintaining scene graph out of _findVisibleObjects and into main application. 2008-01-27 21:01:06 +00:00
David Williams
679e419946 Cleaning up. 2008-01-24 19:36:10 +00:00
David Williams
048af66620 Cleaning up. 2008-01-23 22:02:12 +00:00
David Williams
31656cb68b Started using texture atlas instead of many small meshes. 2007-12-03 22:24:48 +00:00
David Williams
8137b1eb46 Refactoring mesh generation code. 2007-10-06 18:31:37 +00:00
David Williams
909d020bff Optimising the way mesh data is sent to the GPU. 2007-09-30 23:39:48 +00:00
David Williams
d0386f8853 Removed SurfacePatch::getVertexAndIndexData and replaced it with passing a SurfacePatch to a SurfacePatchRenderable. 2007-09-29 01:10:01 +00:00
Matt Williams
579aefab58 Add newline at end of files to reduce gcc warnings 2007-08-29 22:54:52 +00:00
David Williams
adfdb3062f Refactoring work... Argh, this is hard! 2007-08-19 20:28:33 +00:00
David Williams
7bd433cbf3 Start of some refactoring work... 2007-08-19 16:15:56 +00:00