David Williams
ad0e923413
Documentation and tidying.
2011-02-13 00:07:12 +00:00
David Williams
29e2e14c3a
More tidying up.
2011-02-12 22:21:17 +00:00
David Williams
bf9f5aee48
More tidying up.
2011-02-12 21:47:02 +00:00
David Williams
ed355b856f
More tidying up.
2011-02-12 20:47:01 +00:00
David Williams
9b3deca7f0
2011-02-10 23:56:33 +00:00
David Williams
81d2bb6408
Refactoring and tidying.
2011-02-10 22:43:34 +00:00
David Williams
b1eab6c6a3
2011-02-09 20:52:36 +00:00
David Williams
4da1f6149a
2011-02-07 23:47:48 +00:00
David Williams
42db69e013
Fast version of perlin noise.
2011-02-07 22:07:47 +00:00
David Williams
23a56ed000
More work on compression.
2011-02-07 21:34:57 +00:00
David Williams
f13e9161f8
More work on compression and bug fixes.
2011-02-06 23:23:01 +00:00
David Williams
4621ef8091
Start of actual RLE compression.
2011-02-06 22:30:32 +00:00
David Williams
754690e251
Removed block sharing ready for compression.
2011-02-05 17:56:59 +00:00
David Williams
5770d2bf04
Added Perlin noise code for testing RLE.
2011-02-05 16:43:58 +00:00
David Williams
db13224bba
Reverted some accidental commits from testing the MeshDecimator.
2011-01-06 21:54:07 +00:00
Matt Williams
149dde9460
Fix compilation on Linux:
...
- The template addition is apparently a C++ Standard thing which is a bit of a mess but the way GCC interprets it requires these.
- In XOrg there is a struct called 'Region' which causes ambiguities. For some reason doing 'using PolyVox::Region' didn't fix it.
2011-01-06 17:56:19 +00:00
David Williams
a7828995d9
Just tidying up the MeshDecimator stuff a bit...
2011-01-05 22:05:53 +00:00
David Williams
773cfc4887
Work on MeshDecimator.
2011-01-03 21:46:40 +00:00
David Williams
090e002ff1
Reverted accidental commit.
2011-01-02 17:50:54 +00:00
David Williams
68ac0f0056
Work on MeshDecimator.
2011-01-02 17:43:41 +00:00
David Williams
9e1de4ba72
Templatised SurfaceMesh class on vertex type.
...
Replaced 'SurfaceVertex' with PositionMaterial and PositionMaterialNormal classes.
Different surface extractors can now work with different vertex types.
2010-10-17 21:13:46 +00:00
David Williams
85e5a27457
Changed interface to SurfaceExtractor.
2010-08-21 20:14:40 +00:00
David Williams
6d58348297
Updated basic example and associated documentation.
2010-08-21 11:55:15 +00:00
David Williams
248c5f72fd
Tidying up and Linux fixes for basic example.
2010-07-10 07:30:32 +00:00
David Williams
4478037edc
Tidying up basic OpenGL example.
2010-07-09 22:17:23 +00:00
David Williams
c906e71bc3
Tidying up basic OpenGL example.
2010-07-09 21:36:29 +00:00
David Williams
2818311a94
Added initial version of new basic example.
2010-07-04 20:28:58 +00:00