Commit Graph

97 Commits

Author SHA1 Message Date
c696cb1a86 Update test 2019-05-24 20:36:33 -03:00
b6f504b371 Include Rayleigh damping. Use struct instead of class. Update PinnedSoftBody test 2019-05-24 13:04:42 -03:00
494fa0baa9 Incorporate plasticity model. Update the tests 2019-05-22 18:16:47 -03:00
637199b5fd New feature: soft bodies! 2019-05-13 19:03:23 -03:00
6f50645601 Use a local grid mesh 2019-05-13 16:23:46 -03:00
b5edb9b1c7 Update soft_body.h 2019-05-04 15:56:47 -03:00
ecb4df45f4 Array pointers can change after reallocation 2019-04-22 14:33:59 -03:00
c6a3e47176 Consistency 2019-04-21 16:32:40 -03:00
490a2963df Mesh generation to everybody
Add cylinder mesh generation
Mesh generation can be used by everyone
Mesh generation also gives vertex normals for convenience
2019-04-21 16:06:51 -03:00
323ba37b73 Use a octosphere instead of a icosahedron 2019-04-20 13:45:18 -03:00
9c16391700 Optimize sphere mesh 2019-04-20 11:52:17 -03:00
399a6efc72 Use sphere mesh. Add soft body test. 2019-04-18 19:44:12 -03:00
695514989e Removed a large cloth radius. The particle radius should be used to avoid visual artifacts and is a small value in typical situations. 2019-04-18 18:51:49 -03:00
923a069408 Allow moving while jumping. Disable gravity when grounded. Change some parameters. 2019-04-18 11:05:13 -03:00
e32c2e61ee Update shirt.h 2019-04-04 10:35:13 -03:00
1f65a9f79d update license headers 2019-02-26 16:41:28 -03:00
f98374143a refactoring 2018-10-08 16:18:28 -03:00
f598c72fae update a test 2018-10-06 20:48:16 -03:00
17cf837712 move a function 2018-10-06 13:58:56 -03:00
658ac8298a replace point click test by character test 2018-10-06 13:56:20 -03:00
6b95a04a09 rename a function, update a test 2018-10-05 11:57:23 -03:00
f6903c145c add shape cast test 2018-10-02 16:22:03 -03:00
6486770fc1 set hull from vertex format
The user can create a convex hull from a vertex format, not directly from a list of vertices. That's interesting because in some 3D engines convex hulls are typically created from a render mesh that might structure a vertex in different ways in the memory.
2018-09-04 17:52:17 -03:00
c804a2dc52 update tests 2018-08-04 15:28:22 -03:00
ad36526adb update test 2018-08-01 11:11:52 -03:00
86cfec55f0 bugfix, particle friction, test code 2018-08-01 10:50:27 -03:00
863bf7f052 bugfix, particle vs. particle collision 2018-07-26 21:13:49 -03:00
bea108510f use b3ClothMesh as a constant resource 2018-07-22 13:44:34 -03:00
7060f513ad preparation 2018-07-20 13:51:09 -03:00
261c5fc044 switch hull indices to 32-bit indices 2018-07-19 13:05:14 -03:00
7a1d50465c remove function 2018-07-18 16:58:21 -03:00
be76409ffc bilateral contact response for dynamic particles and rigid bodies, test update 2018-07-17 22:00:10 -03:00
bbad09ae3e restruct 2018-06-29 23:44:19 -03:00
2af8cff389 consistency 2018-06-29 22:52:21 -03:00
db54750a87 consistency 2018-06-29 22:43:35 -03:00
b18654c7a5 controllers, ray3 2018-06-29 15:40:12 -03:00
7bed29df5e remove default radius 2018-05-30 16:32:45 -03:00
0348d55d21 allow direct particle position alteration in order for mouse spring work 2018-05-30 15:29:45 -03:00
caef3fede8 maintain the upper triangle of A, external particle/force creation/destruction, particle force abstraction, testbed update 2018-05-30 11:34:41 -03:00
dba5ffbe06 through an acceleration constraint, the solver can remove acceleration from kinematic particles; consistency; in effect test update 2018-05-27 02:50:40 -03:00
a2fe1ab86c fix tension stepping 2018-05-26 01:41:18 -03:00
43013ad80b now b3World is responsable for creating or destroying b3Cloth; clean up; update tests 2018-05-26 00:41:41 -03:00
8b775361a9 store tension action force inside spring, make spring output force and derivative for abstraction, cleanup 2018-05-25 00:00:07 -03:00
09ed4f7036 decrease tolerance for test work 2018-05-24 18:13:56 -03:00
4ae3b7cc79 refactor cloth 2018-05-24 05:35:16 -03:00
109f23da49 add a small framework of garments, update the related tests 2018-05-23 03:54:02 -03:00
9ae2dc4788 print energy 2018-05-20 02:47:40 -03:00
2f383fb958 test update
Test cloth mass type switching feature which allows the user to set some particles as static, kinematic, or dynamic.

Renamed SpringClothCollision to SpringClothContact for consistency.

Removed ShiftCenter test for visualizing the effects of external center of mass shifting. This probably must be moved into another folder since might scare the user.

Ordered some test entries such that experiments are the last defined. Those are not actually features of the library and probably must be removed from the testbed into a different project containing experiments.
2018-05-18 19:35:16 -03:00
df304a5bb8 highlight features 2018-05-12 20:36:23 -03:00
2e39ebd4e4 test 2018-05-09 18:11:34 -03:00