Matt Williams
ac16dfd325
Update the BasicExample to use OpenGL 3
...
The example now uses OpenGL 3 features like Vertex Array Objects and uses
no immediate mode stuff. Qt5 is used for some features like matrices and
shaders.
There is now no dependency on GLEW either.
2014-03-19 21:26:04 +00:00
David Williams
248a5c3e29
Removed old logging system.
2014-01-30 22:10:52 +01:00
David Williams
9ad4c3fcf7
Initial checkin of Timer class.
2013-08-07 23:07:26 +02:00
Daviw Williams
f3ec94dd75
Reverted changes made for testing.
2013-06-27 16:43:49 +02:00
David Williams
938eea7c8e
Work on tidying LargeVolume...
2013-06-26 22:01:44 +02:00
Daviw Williams
44d525f591
Tidying up and refactoring LargeVolume.
2013-06-26 17:02:06 +02:00
David Williams
8ab6d73f0a
Work on LargeVolume refactoring - getting FilePager working.
2013-06-25 23:34:58 +02:00
David Williams
59505d47e9
Tidying up Block and FilePager.
2013-06-23 23:17:40 +02:00
David Williams
03cd1ada6d
Small changes to basic example, mostly for clarity.
2012-11-17 16:38:46 +01:00
unknown
2566f3a7d2
Examples have had their loops backwards... fortunately all the volumes were cubic so it didn't matter.
2012-11-02 13:29:58 +01:00
unknown
309f270e67
Exposed 'VoxelType' in BaseVolume.
2012-04-16 16:50:41 +02:00
unknown
86b84339af
Work on CubicSurfaceExtractorWithNormals.
2012-04-16 16:14:09 +02:00
unknown
7d1d81c732
Work making CubicSurfaceExtractorWithNormals use 'isQuadNeeded'.
2012-04-16 15:23:45 +02:00
unknown
3f56ee6f72
More refactoring of basic voxel types. Started replacing getDensity and getMaterial with free functions.
2012-02-18 12:12:38 +01:00
unknown
c483b44a41
Replaced constants with functions for type traits.
2012-02-06 17:51:37 +01:00
p265186
49b5fb3f67
Refactoring of basic voxel types.
2012-01-12 17:14:45 +01:00
David Williams
462295cf8b
Switched BasicExample back to 'advanced' API (not SimpleInterface).
2011-10-16 23:03:04 +01:00
David Williams
db81e1bc3f
Work on simple interface.
2011-10-15 00:01:17 +01:00
David Williams
6f31898fd7
Renamed Volume base class to BaseVolume.
...
Added initial version of simple interface.
2011-10-14 23:57:10 +01:00
David Williams
528cb73771
Moved headers into subdirectories.
2011-05-17 22:27:46 +01:00
David Williams
3a171e698b
Modified SurfaceExtractor to use template template parameters.
2011-04-30 23:51:04 +01:00
David Williams
36a9be83db
Added template template parameters to CubicSurfaceExtractorWithNormals.
2011-04-30 22:46:45 +01:00
David Williams
afbf49f626
Added initial version of SimpleVolume by duplicating LargeVolume.
2011-04-29 22:02:40 +01:00
David Williams
ea309ab15b
Renamed Volume to LargeVolume.
2011-04-28 21:21:59 +01:00
David Williams
03b690673a
Reverted accidental commit.
2011-03-29 20:48:16 +00:00
David Williams
aed8f79aa1
Documentation update.
...
Fixed crash in flushAll().
2011-03-28 19:55:45 +00:00
David Williams
78c5884303
Applied ker's patch for prefetch and flush.
2011-03-22 21:44:12 +00:00
David Williams
c7e452f537
Deprecated constructor.
2011-03-21 22:17:00 +00:00
David Williams
40295c84b1
Added paging example and reverted basic example back to it's previous state.
2011-03-20 22:42:05 +00:00
David Williams
60dbfd9335
Work on making paging optional.
2011-03-19 19:01:04 +00:00
David Williams
0b1659bdef
Added ConstVolumeProxy to work around const setVoxelAt awkwardness.
2011-03-13 22:44:35 +00:00
David Williams
624a192be4
Compile fixes for non-boost systems, mostly related to function and bind.
2011-03-10 20:55:11 +00:00
David Williams
8e6b1a3b7e
Applying ker's patch unmodified.
2011-03-10 20:31:11 +00:00
David Williams
4ef0cfb468
Applied patch from ker such that int32_t's are now used instead of uint16_t's for addressing voxel positions.
2011-03-03 23:00:00 +00:00
David Williams
3c34d401fc
Added compatibility mode.
2011-02-14 22:14:41 +00:00
David Williams
ad0e923413
Documentation and tidying.
2011-02-13 00:07:12 +00:00
David Williams
29e2e14c3a
More tidying up.
2011-02-12 22:21:17 +00:00
David Williams
bf9f5aee48
More tidying up.
2011-02-12 21:47:02 +00:00
David Williams
ed355b856f
More tidying up.
2011-02-12 20:47:01 +00:00
David Williams
9b3deca7f0
2011-02-10 23:56:33 +00:00
David Williams
81d2bb6408
Refactoring and tidying.
2011-02-10 22:43:34 +00:00
David Williams
b1eab6c6a3
2011-02-09 20:52:36 +00:00
David Williams
4da1f6149a
2011-02-07 23:47:48 +00:00
David Williams
42db69e013
Fast version of perlin noise.
2011-02-07 22:07:47 +00:00
David Williams
23a56ed000
More work on compression.
2011-02-07 21:34:57 +00:00
David Williams
f13e9161f8
More work on compression and bug fixes.
2011-02-06 23:23:01 +00:00
David Williams
4621ef8091
Start of actual RLE compression.
2011-02-06 22:30:32 +00:00
David Williams
754690e251
Removed block sharing ready for compression.
2011-02-05 17:56:59 +00:00
David Williams
5770d2bf04
Added Perlin noise code for testing RLE.
2011-02-05 16:43:58 +00:00
David Williams
db13224bba
Reverted some accidental commits from testing the MeshDecimator.
2011-01-06 21:54:07 +00:00