200 Commits

Author SHA1 Message Date
David Williams
40295c84b1 Added paging example and reverted basic example back to it's previous state. 2011-03-20 22:42:05 +00:00
David Williams
60dbfd9335 Work on making paging optional. 2011-03-19 19:01:04 +00:00
David Williams
0b1659bdef Added ConstVolumeProxy to work around const setVoxelAt awkwardness. 2011-03-13 22:44:35 +00:00
David Williams
596dcf507e Reverted some of ker's changes to bring back the concepts of width, height, and depth. 2011-03-11 22:14:51 +00:00
David Williams
624a192be4 Compile fixes for non-boost systems, mostly related to function and bind. 2011-03-10 20:55:11 +00:00
David Williams
8e6b1a3b7e Applying ker's patch unmodified. 2011-03-10 20:31:11 +00:00
David Williams
4ef0cfb468 Applied patch from ker such that int32_t's are now used instead of uint16_t's for addressing voxel positions. 2011-03-03 23:00:00 +00:00
David Williams
3c34d401fc Added compatibility mode. 2011-02-14 22:14:41 +00:00
David Williams
ad0e923413 Documentation and tidying. 2011-02-13 00:07:12 +00:00
David Williams
29e2e14c3a More tidying up. 2011-02-12 22:21:17 +00:00
David Williams
bf9f5aee48 More tidying up. 2011-02-12 21:47:02 +00:00
David Williams
ed355b856f More tidying up. 2011-02-12 20:47:01 +00:00
David Williams
9b3deca7f0 2011-02-10 23:56:33 +00:00
David Williams
81d2bb6408 Refactoring and tidying. 2011-02-10 22:43:34 +00:00
David Williams
b1eab6c6a3 2011-02-09 20:52:36 +00:00
David Williams
4da1f6149a 2011-02-07 23:47:48 +00:00
David Williams
42db69e013 Fast version of perlin noise. 2011-02-07 22:07:47 +00:00
David Williams
23a56ed000 More work on compression. 2011-02-07 21:34:57 +00:00
David Williams
f13e9161f8 More work on compression and bug fixes. 2011-02-06 23:23:01 +00:00
David Williams
4621ef8091 Start of actual RLE compression. 2011-02-06 22:30:32 +00:00
David Williams
7be083a243 Implemented cache of uncompressed blocks. 2011-02-06 18:24:05 +00:00
David Williams
21490c5228 Small crash fixes. 2011-02-05 18:19:15 +00:00
David Williams
754690e251 Removed block sharing ready for compression. 2011-02-05 17:56:59 +00:00
David Williams
5770d2bf04 Added Perlin noise code for testing RLE. 2011-02-05 16:43:58 +00:00
David Williams
03d9eb718f Removed some functions which we probably don't need any more. 2011-01-16 21:44:53 +00:00
David Williams
3205ce6c30 Removed old and redundant Mesh* classes. 2011-01-06 22:46:24 +00:00
David Williams
83b2f84529 OpenGLExample does decimation now, so so we can check it still compiles. 2011-01-06 22:36:25 +00:00
David Williams
db13224bba Reverted some accidental commits from testing the MeshDecimator. 2011-01-06 21:54:07 +00:00
Matt Williams
149dde9460 Fix compilation on Linux:
- The template addition is apparently a C++ Standard thing which is a bit of a mess but the way GCC interprets it requires these.
 - In XOrg there is a struct called 'Region' which causes ambiguities. For some reason doing 'using PolyVox::Region' didn't fix it.
2011-01-06 17:56:19 +00:00
David Williams
a7828995d9 Just tidying up the MeshDecimator stuff a bit... 2011-01-05 22:05:53 +00:00
David Williams
773cfc4887 Work on MeshDecimator. 2011-01-03 21:46:40 +00:00
David Williams
090e002ff1 Reverted accidental commit. 2011-01-02 17:50:54 +00:00
David Williams
68ac0f0056 Work on MeshDecimator. 2011-01-02 17:43:41 +00:00
David Williams
fd2070bd90 OpenGL examples fix for Linux. 2010-12-27 10:34:51 +00:00
David Williams
9e1de4ba72 Templatised SurfaceMesh class on vertex type.
Replaced 'SurfaceVertex' with PositionMaterial and PositionMaterialNormal classes.
Different surface extractors can now work with different vertex types.
2010-10-17 21:13:46 +00:00
David Williams
7f2518e6c8 Changes to support non-C++0x compilers. 2010-09-01 22:01:52 +00:00
David Williams
85e5a27457 Changed interface to SurfaceExtractor. 2010-08-21 20:14:40 +00:00
David Williams
6d58348297 Updated basic example and associated documentation. 2010-08-21 11:55:15 +00:00
David Williams
248c5f72fd Tidying up and Linux fixes for basic example. 2010-07-10 07:30:32 +00:00
David Williams
4478037edc Tidying up basic OpenGL example. 2010-07-09 22:17:23 +00:00
David Williams
c90766edce Added missing files for basic example. 2010-07-09 22:05:37 +00:00
David Williams
c906e71bc3 Tidying up basic OpenGL example. 2010-07-09 21:36:29 +00:00
David Williams
2818311a94 Added initial version of new basic example. 2010-07-04 20:28:58 +00:00
Matt Williams
c7514c975f More cleaning up of the Qt 'dependency'. Qt is now used by the tests, the OpenGL example and the documentation. These are of course all optional components. 2010-07-02 13:57:34 +00:00
David Williams
73ff9e16b2 Fixes for build errors on Linux. 2010-06-29 20:58:42 +00:00
David Williams
bc0829b4f9 Added smoothRegion function to smooth part of a volume. 2010-06-28 17:50:53 +00:00
David Williams
254fa3329e PolyVox and Thermite3D now support the use of a density component as well as a material component for each voxel. 2010-06-25 21:41:13 +00:00
David Williams
7ffcd0c7ed Move to VS 2010.
Update to Ogre SDK 1.7.1
Removed support for compilers which don't adhere to C++0X
2010-05-23 21:51:34 +00:00
David Williams
34d138417e Work on making the surface extractor use the new Array class. 2010-03-14 22:24:32 +00:00
David Williams
b6eb517021 Removed support from SurfaceExtractor for extracting surfaces at different LOD levels. 2010-03-13 00:05:32 +00:00