Commit Graph

58 Commits

Author SHA1 Message Date
c1a5d1b93f fix #34 2018-04-02 13:06:32 -03:00
40093fcf2f improve CG performance using CSR matrix format 2018-04-02 12:47:56 -03:00
615d243b14 separate square from rectangular matrices 2018-04-02 12:45:54 -03:00
cc425786bc comment 2018-03-28 01:14:45 -03:00
e22ed9852a bugfixes and improvements
Bugfixes:

Simplify and correct one derivation of a second derivative of energy function.

Clear dynamic variables for static shapes

Invalidate contact for a particle when its type switches from dynamic to static

Improvements:

Allow user to apply force to a particle

Allow user to displace a particle

Compute kinetic energy

Store the mass of each particle, not only its inverse. It can improve performance because the solver needs the masses most of the time for computations

Add some code to find shared and non-shared edges. These algorithms don't work for non-manifold meshes

Remove some unecessary temporaries decreasing code readability
2018-03-28 01:08:19 -03:00
4d5c0644b3 typo 2018-03-26 17:00:11 -03:00
42c8a998fb store number of iterations 2018-03-26 16:59:04 -03:00
a21d46ac64 add MCG without Jacobi preconditioning, delegate cloth solver to another class, ignore positive separation, improve contact handling, support different shapes
Specially, see b3SpringSolver.cpp for details.
2018-03-26 16:03:43 -03:00
3e55b28956 add collision detection routines for shape against sphere 2018-03-26 15:56:01 -03:00
be812ed897 add collision (no friction) 2018-03-24 02:21:31 -03:00
2cbf9b56ed add baraff and witkin's mass-spring-based cloth 2018-03-23 15:29:47 -03:00
cf92ff3339 print cloth mesh vertices 2018-03-23 15:28:22 -03:00
5a80171744 improve contact clustering algorithm 2018-03-23 00:12:59 -03:00
3da2a25bd7 fix assert condition 2018-02-24 19:21:45 -03:00
94770d10bf switch from force to acceleration 2018-02-24 15:35:29 -03:00
e27deb2868 fix issue 26, switch to VS 2017, cleanup 2017-07-19 10:58:05 -03:00
8503c356a6 improve static tree construction 2017-06-06 16:02:48 -03:00
4ff1e7947f read 2017-06-04 14:25:08 -03:00
0b79b7283d consistency 2017-06-04 13:58:13 -03:00
8640a80914 clean up compiler warnings 2017-05-31 12:24:57 -03:00
c411bf341a add rope 2017-05-28 21:05:32 -03:00
e0d2580fa1 switch from global to local damping 2017-04-12 10:54:28 -03:00
7a438d0fba add function 2017-04-12 09:49:32 -03:00
4c3eba7d18 fix issue 2017-04-11 17:06:46 -03:00
bd69458750 rename function, remove indirection, fix bug 2017-04-11 16:35:18 -03:00
d082c59754 fix raycast 2017-04-11 11:58:33 -03:00
f924f70e76 add pendulum test (reduced coordinates), remove redundant assert 2017-04-04 20:56:10 -03:00
d078b9f241 forgot division 2017-04-01 08:53:39 -03:00
4d3dc172d3 fix 2017-03-27 08:28:56 -03:00
3e716c3658 delay computation and declare const 2017-03-26 15:23:06 -03:00
a683052e4c remove unecessary gjk duplication 2017-03-26 13:27:02 -03:00
153abfb2fe comment 2017-03-25 10:44:20 -03:00
eec596fe95 add comment 2017-03-25 10:28:05 -03:00
8defab9945 fix a lot of issues, add gyroscopic force integrator, add contact polygon winding, add some quaternion constraints, add more tests 2017-03-24 18:49:41 -03:00
dd6ca355e9 typo 2017-03-06 13:39:39 -03:00
c581dee66e fix capsule to hull contact generation, add weld joint with an alternative constraint model 2017-03-06 13:34:24 -03:00
edd29d729a finish SAT optimization, calculate correct old sweep transform, remove unecessary static body transform update 2017-03-01 23:42:48 -03:00
5cc72c5940 centralize profiler declaration 2017-02-28 20:47:45 -03:00
71ee97aaa0 add hello world example and edit source tree 2017-02-27 18:59:58 -03:00
091c99b5cf fix hull mass data calculation and make it more robust, bugfixes 2017-02-27 02:06:33 -03:00
56ac6d1ad5 fix 2017-02-25 00:54:06 -03:00
f340645755 typo 2017-02-24 21:52:32 -03:00
689425d9ef add event profiler, json profile dump, cleanup 2017-02-24 20:11:49 -03:00
875cc5316b fix capsule drawing, add quaternion convenience functions 2017-02-18 18:34:17 -02:00
c110347669 mixed up if statement 2017-02-18 10:09:40 -02:00
a1fb4b903b fix comments and tolerances 2017-02-17 16:48:52 -02:00
012460f6b0 improve segment vs segment collision, small fixes 2017-02-17 13:52:24 -02:00
a346a1472d improve friction quality, add shader-only support, improve debug drawing facilities, fix couple things 2017-02-07 14:31:52 -02:00
d59b67c3c3 fix mesh size, decouple mesh topology from geometry, add polygon triangulation to make mass calculation O(n) in memory 2017-02-02 14:02:54 -02:00
4f18e46268 add bending constraint, fix typos 2017-01-23 16:46:20 -02:00