David Williams
|
048af66620
|
Cleaning up.
|
2008-01-23 22:02:12 +00:00 |
|
David Williams
|
bb67aaceb1
|
Moved some stuff to the scrapyard
|
2008-01-16 21:35:43 +00:00 |
|
David Williams
|
c013b100a2
|
Got blending between materials working with texture atlases.
|
2008-01-16 19:51:47 +00:00 |
|
David Williams
|
31656cb68b
|
Started using texture atlas instead of many small meshes.
|
2007-12-03 22:24:48 +00:00 |
|
David Williams
|
ee060d85d3
|
Adding axis for debugging.
|
2007-10-09 18:59:04 +00:00 |
|
David Williams
|
52446c765d
|
Refactoring mesh generation code.
|
2007-10-07 16:33:53 +00:00 |
|
David Williams
|
8137b1eb46
|
Refactoring mesh generation code.
|
2007-10-06 18:31:37 +00:00 |
|
David Williams
|
e276ada7ce
|
Work on mesh generation code.
|
2007-10-06 17:28:55 +00:00 |
|
David Williams
|
5c747c2ff1
|
Work on getting debug build to work under Visual Studio.
Also fixed assertion failures in debug build.
|
2007-10-03 23:02:09 +00:00 |
|
David Williams
|
54c62a3594
|
Optimising the way mesh data is sent to the GPU.
|
2007-10-01 00:22:14 +00:00 |
|
David Williams
|
909d020bff
|
Optimising the way mesh data is sent to the GPU.
|
2007-09-30 23:39:48 +00:00 |
|
David Williams
|
d0386f8853
|
Removed SurfacePatch::getVertexAndIndexData and replaced it with passing a SurfacePatch to a SurfacePatchRenderable.
|
2007-09-29 01:10:01 +00:00 |
|
David Williams
|
42e4526498
|
Cleaning up decimation, moving to sets.
|
2007-09-23 23:34:49 +00:00 |
|
David Williams
|
15692f7a3f
|
Cleaning up decimation, moving to sets.
|
2007-09-23 23:08:06 +00:00 |
|
David Williams
|
cd26634131
|
Started moving decimation to sets rather than lists.
|
2007-09-23 21:27:20 +00:00 |
|
David Williams
|
c1286a7847
|
Scaled vertices to always be integers.
|
2007-08-31 21:10:24 +00:00 |
|
Matt Williams
|
579aefab58
|
Add newline at end of files to reduce gcc warnings
|
2007-08-29 22:54:52 +00:00 |
|
David Williams
|
adfdb3062f
|
Refactoring work... Argh, this is hard!
|
2007-08-19 20:28:33 +00:00 |
|
David Williams
|
7bd433cbf3
|
Start of some refactoring work...
|
2007-08-19 16:15:56 +00:00 |
|