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0c3352382c
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Added Single.material which avoids the use of a texture atlas.
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2008-04-12 17:54:56 +00:00 |
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5791919f01
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Simplyfing and improving updatePolyVoxGeometry()
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2008-03-30 22:05:18 +00:00 |
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f060898986
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Physics geometry is now updated.
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2008-03-29 23:00:13 +00:00 |
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7286f7ce81
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Minor changes to work towards getting it compiling on linux again
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2008-03-16 20:39:04 +00:00 |
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ebc0ad9cca
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Renamed some headers to avoid ambiguity.
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2008-03-13 22:21:50 +00:00 |
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b57094ca10
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Added world and forward declaration files.
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2008-03-11 22:04:31 +00:00 |
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8f5e5e51b4
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Got a box bouncing around the scene.
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2008-03-05 21:16:48 +00:00 |
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5c075c7da2
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Added RegionGeometry.cpp
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2008-02-12 22:14:40 +00:00 |
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99b54dfa2e
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Removed redundant headers - reduced build time.
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2008-02-12 21:41:24 +00:00 |
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66cc4a5eab
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Drastically reduced memory usage.
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2008-02-12 19:32:56 +00:00 |
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abb3def1e7
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Tiding up...
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2008-02-11 20:34:45 +00:00 |
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d8dacdadc3
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Renamed some constants.
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2008-02-11 20:16:08 +00:00 |
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cc4902b4d7
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Removed IntegralVector3.h
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2008-02-11 19:54:57 +00:00 |
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e180f67bae
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Started getting rid of IntegrealVector3.
Also added ForwardDeclarations.h
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2008-02-10 21:58:35 +00:00 |
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76df5e00b5
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Moved core code from Ogre namespace to PolyVox namespace.
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2008-02-10 11:45:34 +00:00 |
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a518afff41
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Removed more Ogre stuff from core library...
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2008-02-10 11:22:10 +00:00 |
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9138ae51da
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Added replacement vector class.
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2008-02-09 17:50:10 +00:00 |
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38b266d261
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Started removing OgreVector3 from main library.
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2008-02-09 17:49:34 +00:00 |
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f263714ebc
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Removed Ogre logging from main library.
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2008-02-09 16:58:48 +00:00 |
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f29af2f8d4
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Removed OgrePrerequisites.h from main library.
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2008-02-07 21:33:11 +00:00 |
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8fbcd99ef8
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Removed dependency on OgreSharedPtr from the library.
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2008-02-07 20:51:44 +00:00 |
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91c2c7241c
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Cleaning up some code.
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2008-02-05 21:33:09 +00:00 |
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1e3904098a
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Moved SurfacePatchRenderable to main application.
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2008-02-04 19:30:57 +00:00 |
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d2c87f7bf7
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Moved VolumeResource, VolumeSerializer, and VolumeManager to main application.
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2008-01-31 21:07:25 +00:00 |
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4438660440
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Moved some loading code out of PolyVoxSceneManager.
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2008-01-31 20:43:57 +00:00 |
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9e9537a9ee
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Introduced VolumeResourcePtr as a wrapper around Volume.
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2008-01-31 20:27:33 +00:00 |
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05c5d1dbce
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Fixed axis display code.
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2008-01-29 21:15:26 +00:00 |
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e5fbb59db2
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Removed MaterialMap.
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2008-01-29 21:04:13 +00:00 |
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7b8e035bd1
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Refactoring - PolyVoxSceneManager no longer derives from SceneManager.
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2008-01-29 20:47:04 +00:00 |
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a093b57ae4
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2008-01-28 19:17:13 +00:00 |
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168ab6760b
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Started moving code for maintaining scene graph out of _findVisibleObjects and into main application.
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2008-01-27 21:01:06 +00:00 |
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bdbfa5f457
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Cleaning up.
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2008-01-25 23:07:24 +00:00 |
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1a41acd06b
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Cleaning up.
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2008-01-24 21:07:31 +00:00 |
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679e419946
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Cleaning up.
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2008-01-24 19:36:10 +00:00 |
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048af66620
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Cleaning up.
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2008-01-23 22:02:12 +00:00 |
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a319751d7e
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Cleaning up.
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2008-01-19 23:22:06 +00:00 |
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852f293e3b
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Cleaning up _findVisibleObjects.
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2008-01-19 23:04:50 +00:00 |
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247535f471
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Cleaning up _findVisibleObjects.
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2008-01-19 22:39:15 +00:00 |
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e368926b5f
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Separated getChangedRegionGeometry() from _findVisibleObjects().
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2008-01-19 22:14:51 +00:00 |
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b41793b520
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Work on reducing batch count.
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2008-01-19 21:04:55 +00:00 |
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a0bcd6b214
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Working on excessive batch count bug.
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2008-01-17 21:44:16 +00:00 |
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bb67aaceb1
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Moved some stuff to the scrapyard
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2008-01-16 21:35:43 +00:00 |
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2ec6e8fbda
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Added normal based material.
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2008-01-16 20:56:54 +00:00 |
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4013e9143f
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Debugging materials...
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2008-01-16 20:21:47 +00:00 |
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c013b100a2
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Got blending between materials working with texture atlases.
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2008-01-16 19:51:47 +00:00 |
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98af071bdd
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Refactoring work. Removed some maps and created separate members for single material surfaces and multi material surfaces.
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2008-01-13 21:25:35 +00:00 |
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980b2d3664
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Created experimental texture atlas version for testing out ideas such as interpolation. Didn't simplify code yet as previously promised.
Next task should probably be to simplify the code to remove unnecessary maps.
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2008-01-13 19:56:42 +00:00 |
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38686782bb
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Texture atlas approach basics working but with no texture interpolation and no blending between material.
Next task should probably be to simplify the code to remove unnecessary maps.
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2008-01-08 20:21:40 +00:00 |
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a2d7eba426
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- Fix case-sensitive file name
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2008-01-07 13:25:41 +00:00 |
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31656cb68b
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Started using texture atlas instead of many small meshes.
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2007-12-03 22:24:48 +00:00 |
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