David Williams
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7ffcd0c7ed
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Move to VS 2010.
Update to Ogre SDK 1.7.1
Removed support for compilers which don't adhere to C++0X
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2010-05-23 21:51:34 +00:00 |
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David Williams
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2d78808000
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Renamed IndexedSurfacePatch to SurfaceMesh.
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2010-02-20 00:20:43 +00:00 |
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David Williams
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5c8dd011e7
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Switched to ZLib license.
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2009-11-10 18:37:50 +00:00 |
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David Williams
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c695a7bc86
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Initial work on progressive mesh generation. Currently based on Stan Melax's PolyChop.
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2009-10-20 22:02:58 +00:00 |
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David Williams
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b1e111d940
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Refactoring smoothing and normal generation code.
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2009-05-27 22:09:38 +00:00 |
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David Williams
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df1bf690c9
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Massive changes to the organisation of PolyVoxCore and PolyVoxYtil.
Also added start of logging capability.
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2009-04-03 21:36:22 +00:00 |
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David Williams
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c66629c1ad
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Small linux fix
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2009-03-30 22:01:06 +00:00 |
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David Williams
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5acbd012cf
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Switched to integer naming conventions from C++0x (e.g. uint16_t)
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2009-03-30 21:44:23 +00:00 |
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David Williams
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74292f7a62
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Work on new OpenGL example - Splitting into several files.
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2009-03-18 22:48:44 +00:00 |
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David Williams
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877396af31
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Work on new OpenGL example - Splitting into several files.
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2009-03-18 22:35:21 +00:00 |
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David Williams
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bd5acdb4cd
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Work on new OpenGL example - Splitting into several files.
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2009-03-18 21:10:51 +00:00 |
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