David Williams
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33cb721cc0
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Initial version of mesh decimation.
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2008-06-10 21:45:38 +00:00 |
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David Williams
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f8a090abba
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Moving stuff around - not currently buildable!
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2008-06-08 19:48:39 +00:00 |
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David Williams
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83ac5dc544
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Moving stuff around - not currently buildable!
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2008-06-08 19:16:53 +00:00 |
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David Williams
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957d8715e7
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Moving stuff around - not currently buildable!
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2008-06-08 19:08:35 +00:00 |
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David Williams
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119cd925f0
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Moving stuff around - not currently buildable!
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2008-06-08 19:05:49 +00:00 |
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David Williams
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2374082542
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Work on CMake for OpenGL example.
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2008-06-08 18:49:04 +00:00 |
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David Williams
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adff2177fd
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Moved some code around...
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2008-06-08 18:03:20 +00:00 |
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David Williams
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f75805999d
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Reorganising some code...
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2008-06-08 17:51:36 +00:00 |
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David Williams
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f6f5cb524d
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Initial check-in of OpenGL example. Doesn't do anything yet.
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2008-06-08 15:09:45 +00:00 |
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David Williams
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6fdbbc9b41
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Updated CMake files with 'CMAKE_MINIMUM_REQUIRED(VERSION 2.6)'
Also slight change to the way boost is found.
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2008-06-08 09:47:52 +00:00 |
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David Williams
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ea5afbb846
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Made new marching cubes implementation the 'official' one. Old one is just now for reference.
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2008-06-07 21:52:57 +00:00 |
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David Williams
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849f635d04
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Almost finished new marching cubes implementation. Just normal calculation and memory pool still to do.
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2008-06-07 21:21:14 +00:00 |
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David Williams
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0a7c17e3b6
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Tidying up...
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2008-06-07 20:51:59 +00:00 |
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David Williams
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12f9e0ebc8
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Bitwise operation working for x,y, and z. Finally getting a speedup!
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2008-06-07 19:22:15 +00:00 |
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David Williams
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87507db94b
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More work on bitwise optimisations...
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2008-06-07 19:12:27 +00:00 |
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David Williams
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90fb658238
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Work on bitwise optimisations.
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2008-06-07 18:47:14 +00:00 |
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David Williams
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c6ef094e95
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Framework ready for clever bit-shifting tricks.
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2008-06-07 16:53:39 +00:00 |
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David Williams
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201f0c9003
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Some tidying up...
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2008-06-07 16:31:34 +00:00 |
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David Williams
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f1319949f5
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Eliminated memset's from new marching cubes.
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2008-06-07 13:35:55 +00:00 |
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David Williams
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7e304d0d7f
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More work on new marching cubes implementation.
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2008-06-07 12:59:24 +00:00 |
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David Williams
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b18a9beb44
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More work on new marching cubes implementation.
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2008-06-06 23:12:56 +00:00 |
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David Williams
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e6911d2a23
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More work on new marching cubes implementation.
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2008-06-06 17:47:36 +00:00 |
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David Williams
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2c3665905e
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More work on marching cubes - just setting a save point!
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2008-06-05 20:55:06 +00:00 |
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David Williams
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c55655b61c
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More work on new marching cubes implementation - added generateVerticesForSlice() function.
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2008-06-05 19:34:41 +00:00 |
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David Williams
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a26b754e9c
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More progress...
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2008-06-05 18:51:31 +00:00 |
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David Williams
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8bf6f4d08d
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New marching cubes implementation - computeBitmaskForSlice is now only called once per slice.
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2008-06-05 18:28:21 +00:00 |
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David Williams
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63b2c5ccb0
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More work on new marching cubes implementation, including addition of 'computeBitmaskForSlice()' function.
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2008-06-05 17:45:53 +00:00 |
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David Williams
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1c23f2d1dd
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More work on experimental marching cubes implementation.
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2008-06-04 21:22:02 +00:00 |
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David Williams
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c0afd9d77f
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More work on new marching cubes algorithm. Slices are now processed individually.
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2008-06-04 19:20:14 +00:00 |
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David Williams
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4c98f9579b
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Work on experimental version of marching cubes algorithm. Now bitmasks are precomputed.
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2008-06-03 20:49:42 +00:00 |
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David Williams
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e49859fc40
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Initial version of new experimental marching cubes algorithm. Currently about half as fast.
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2008-06-03 19:14:27 +00:00 |
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David Williams
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72a4e9902c
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Tidying up.
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2008-05-31 12:43:32 +00:00 |
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David Williams
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c9b098b14e
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Refactoring a bit...
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2008-05-28 19:16:18 +00:00 |
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David Williams
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a3b5bd72b8
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Work making SurfacePatchRenderable reformat the mesh as necessary...
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2008-05-28 18:46:27 +00:00 |
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David Williams
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de7554b9e3
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Experimental work removing the need for multi material patch.
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2008-05-27 21:33:07 +00:00 |
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David Williams
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efd4bdaa79
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Surface extractor now generates just one mesh, and it is separately broken into single and multi patches.
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2008-05-27 20:24:05 +00:00 |
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David Williams
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c8d632b554
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Renamed VolumeIterator to BlockVolumeIterator
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2008-05-26 20:07:06 +00:00 |
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David Williams
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ebeebee126
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Tidying up Vector class
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2008-05-26 19:58:55 +00:00 |
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David Williams
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d0ffdee870
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Renamed x(), y(), and z() to getX(), getY(), and getZ()
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2008-05-26 19:49:21 +00:00 |
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David Williams
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2745d52dc5
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Removed dependency on boost::operators
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2008-05-26 19:37:37 +00:00 |
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David Williams
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22fd38b255
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Moved some stuff from VolumeChangeTracker to SurfaceExtractors.
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2008-05-25 21:06:58 +00:00 |
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Matt Williams
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29d1cd8ad1
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Fix PolyVox library versioning
There's no need to link PolyVox against 'nothing'
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2008-05-25 20:56:35 +00:00 |
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David Williams
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db9287303c
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Added lock and unlock semantics to VolumeChangeTracker.
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2008-05-25 20:48:10 +00:00 |
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David Williams
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7a4e4556b1
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Refactoring VolumeChangeTracker
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2008-05-25 19:55:34 +00:00 |
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David Williams
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b7e9216355
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Refactoring VolumeChangeTracker
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2008-05-25 16:20:10 +00:00 |
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David Williams
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44af6f12e8
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Refactoring VolumeChangeTracker
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2008-05-25 15:09:14 +00:00 |
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David Williams
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50103589c6
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Work reintegrating Region class.
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2008-05-25 13:33:22 +00:00 |
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David Williams
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f15491ec02
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Started reintegrating Region class.
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2008-05-25 13:16:04 +00:00 |
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David Williams
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05f709482a
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Rolled back some breaking changes.
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2008-05-25 11:36:59 +00:00 |
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David Williams
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0ca93a7452
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Integrating new Region class with algorithms.
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2008-05-24 20:40:13 +00:00 |
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