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								 David Williams | a1f5d4dc73 | Improved extractSubset() to generate more memory efficient meshes. | 2009-11-05 20:56:36 +00:00 |  | 
			
				
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								 David Williams | e820b3de6e | Improvements to the way blending between materials is handled. | 2009-10-24 18:48:52 +00:00 |  | 
			
				
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								 David Williams | c695a7bc86 | Initial work on progressive mesh generation. Currently based on Stan Melax's PolyChop. | 2009-10-20 22:02:58 +00:00 |  | 
			
				
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								 David Williams | 5eb538e925 | Added code to determine how much memory a volume is using. Also map of homogenous regions is no longer static. | 2009-10-17 20:39:38 +00:00 |  | 
			
				
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								 David Williams | cacde3e01a | Made PolyVoxConfig.cmake differentiate between release and debug .dll's. This was previously done by FindPolyVox.cmake. | 2009-09-13 21:43:21 +00:00 |  | 
			
				
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								 Matt Williams | daf489a605 | Set all the required variables in the PolyVoxConfig.cmake file | 2009-09-02 23:31:57 +00:00 |  | 
			
				
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								 Matt Williams | 1664a86a7b | Add CMake option for enabling C++0x mode. Might need tweaking to work in Windows. | 2009-09-02 13:19:34 +00:00 |  | 
			
				
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								 David Williams | 094d279f74 | Fix for compile problem in 64-bit mode. | 2009-09-01 19:01:41 +00:00 |  | 
			
				
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								 David Williams | 10c0f794b1 | Added flag to test if we are on a material boundary. | 2009-09-01 17:24:00 +00:00 |  | 
			
				
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								 Matt Williams | 5ca6178e10 | Commit commented out version of the code which fixes the build on Linux | 2009-08-31 21:52:46 +00:00 |  | 
			
				
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								 Matt Williams | 9f92a07823 | Set individual path variables for Core and Util in PolyVoxConfig.cmake | 2009-08-31 18:50:20 +00:00 |  | 
			
				
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								 Matt Williams | 9df6288c67 | Update Linux install paths to be FHS compliant. Windows paths should be unchanged. | 2009-08-31 18:25:26 +00:00 |  | 
			
				
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								 David Williams | 099c5c7fbf | Work on volume resource loading. | 2009-08-09 14:37:43 +00:00 |  | 
			
				
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								 David Williams | e5d38b597e | Vertices now know whether they are on the edge of an indexed surface patch. This allows improved smoothing. | 2009-07-23 16:54:46 +00:00 |  | 
			
				
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								 David Williams | ab906a03f6 | Improvements to smoothing code. | 2009-07-04 21:35:10 +00:00 |  | 
			
				
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								 David Williams | 3229fcd62e | Added comment. | 2009-07-04 18:44:00 +00:00 |  | 
			
				
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								 David Williams | ebcf266bc7 | Added some normal smoothing code. | 2009-07-04 17:51:14 +00:00 |  | 
			
				
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								 David Williams | a7a90a03a1 | Work on LOD system. | 2009-06-28 10:59:22 +00:00 |  | 
			
				
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								 David Williams | e51b9cfee9 | Work on improving material system. | 2009-06-27 19:11:33 +00:00 |  | 
			
				
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								 David Williams | 9d1f9e7959 | Hack to fix crash. | 2009-06-23 21:01:31 +00:00 |  | 
			
				
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								 David Williams | 1994155d07 | Removed the boost::function stuff. It was too heavy, and not that useful without boost::bind (which added more weight). Switched to listener classes - to be reviewed with C++0x. | 2009-06-21 10:12:56 +00:00 |  | 
			
				
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								 David Williams | a91ff9a10f | Made sure all Thermite stuff is in the Thermite namespace. | 2009-06-19 21:02:44 +00:00 |  | 
			
				
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								 David Williams | bf26f9c89a | Replaced function pointers with boost::function. | 2009-06-18 23:04:10 +00:00 |  | 
			
				
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								 David Williams | 5e2b8156c9 | Added initial loading progress dialog. | 2009-06-18 21:56:21 +00:00 |  | 
			
				
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								 David Williams | b4d9351f1b | Regeneration of regions can now be prioritised, for example by distance to camera. | 2009-06-10 20:57:47 +00:00 |  | 
			
				
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								 David Williams | 530a53b4fe | Work on multi threaded surface extractor. | 2009-06-09 19:17:17 +00:00 |  | 
			
				
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								 David Williams | 83cc852d17 | Fix for strange crash - possibly alignment related. See comment in modified file. | 2009-06-07 09:46:06 +00:00 |  | 
			
				
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								 David Williams | 3010eb341d | Making use of sampling adjacent voxels. General optimisations and improvements. | 2009-06-06 23:08:08 +00:00 |  | 
			
				
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								 David Williams | 41e33b1f59 | More optimisations... | 2009-06-06 20:41:52 +00:00 |  | 
			
				
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								 David Williams | 9225c37b53 | Fixing warnings - Removed m_v3dRegionOffset from SurfaceExtractor as it was causing unnecessary floating point conversions. | 2009-06-06 14:51:30 +00:00 |  | 
			
				
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								 David Williams | 53cacc9840 | Fixing warnings - Changed Region to use int16 instead of int32. | 2009-06-06 14:43:28 +00:00 |  | 
			
				
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								 David Williams | e6e66624ea | Optimization to VolumeSampler::setPosition(); | 2009-06-06 14:26:21 +00:00 |  | 
			
				
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								 David Williams | b03cfbf26c | Fixed crash in release mode. | 2009-06-06 12:36:07 +00:00 |  | 
			
				
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								 David Williams | 19e860d291 | Renamed some stuff in SurfaceExtractor. Added functions to move samplers to adjacent voxels. | 2009-06-06 11:52:56 +00:00 |  | 
			
				
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								 David Williams | 6fdb11ebf4 | Correctness improvements to surface extractor. | 2009-06-04 23:06:14 +00:00 |  | 
			
				
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								 David Williams | b0671cee8a | Tidying SurfaceExtractor. | 2009-06-03 22:42:04 +00:00 |  | 
			
				
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								 David Williams | 4f9c93a454 | Work on templatizing surface extractor. | 2009-06-03 21:48:26 +00:00 |  | 
			
				
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								 David Williams | 324987d380 | Work on templatizing surface extractor. | 2009-06-03 21:26:54 +00:00 |  | 
			
				
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								 David Williams | 57eed6e901 | Optimised order in which slice elements are processed. | 2009-06-03 21:02:15 +00:00 |  | 
			
				
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								 David Williams | cd0f8529ca | Optimising SurfaceExtractor. | 2009-06-03 20:47:47 +00:00 |  | 
			
				
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								 David Williams | 5a99101341 | Optimising SurfaceExtractor. | 2009-06-02 22:51:00 +00:00 |  | 
			
				
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								 David Williams | 64318fb546 | Optimising SurfaceExtractor. | 2009-06-02 22:38:54 +00:00 |  | 
			
				
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								 David Williams | 47291c59fc | Optimising SurfaceExtractor. | 2009-06-02 19:20:16 +00:00 |  | 
			
				
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								 David Williams | c0a504703e | Optimising SurfaceExtractor. | 2009-06-01 23:17:56 +00:00 |  | 
			
				
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								 David Williams | 7e11bfabcb | Optimising SurfaceExtractor. | 2009-06-01 23:04:54 +00:00 |  | 
			
				
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								 David Williams | bca51248b0 | Optimising SurfaceExtractor. | 2009-06-01 22:56:45 +00:00 |  | 
			
				
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								 David Williams | 7ea4e95753 | Optimising SurfaceExtractor. | 2009-06-01 22:41:24 +00:00 |  | 
			
				
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								 David Williams | e4ae262f96 | Optimising SurfaceExtractor. | 2009-06-01 22:30:17 +00:00 |  | 
			
				
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								 David Williams | f6ffe950f7 | Optimising SurfaceExtractor. | 2009-05-31 21:49:33 +00:00 |  | 
			
				
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								 David Williams | 69d6ad86a7 | Removed old, redundant surface extraction algorithms (FastSurfaceExtractor and DecimatedSurfaceExtractor). These are now replaced by the general SurfaceExtractor. | 2009-05-31 09:59:43 +00:00 |  |