Irlan
1f65a9f79d
update license headers
2019-02-26 16:41:28 -03:00
Irlan
f98374143a
refactoring
2018-10-08 16:18:28 -03:00
Irlan
b48b16843a
removed a couple of bugs in the profiler
2018-10-07 20:48:26 -03:00
Irlan
f598c72fae
update a test
2018-10-06 20:48:16 -03:00
Irlan
17cf837712
move a function
2018-10-06 13:58:56 -03:00
Irlan
658ac8298a
replace point click test by character test
2018-10-06 13:56:20 -03:00
Irlan
f4d9df4139
externalize window
2018-10-06 00:54:22 -03:00
Irlan
6b95a04a09
rename a function, update a test
2018-10-05 11:57:23 -03:00
Irlan
f6903c145c
add shape cast test
2018-10-02 16:22:03 -03:00
Irlan
0fbd543d96
make rendering code more reusable, update testbed
2018-09-23 13:22:21 -03:00
Irlan
6486770fc1
set hull from vertex format
...
The user can create a convex hull from a vertex format, not directly from a list of vertices. That's interesting because in some 3D engines convex hulls are typically created from a render mesh that might structure a vertex in different ways in the memory.
2018-09-04 17:52:17 -03:00
Irlan
9f564ae41c
drop qsg
2018-09-03 16:32:06 -03:00
Irlan
c804a2dc52
update tests
2018-08-04 15:28:22 -03:00
Irlan
ad36526adb
update test
2018-08-01 11:11:52 -03:00
Irlan
86cfec55f0
bugfix, particle friction, test code
2018-08-01 10:50:27 -03:00
Irlan
863bf7f052
bugfix, particle vs. particle collision
2018-07-26 21:13:49 -03:00
Irlan
bea108510f
use b3ClothMesh as a constant resource
2018-07-22 13:44:34 -03:00
Irlan
7060f513ad
preparation
2018-07-20 13:51:09 -03:00
Irlan
261c5fc044
switch hull indices to 32-bit indices
2018-07-19 13:05:14 -03:00
Irlan
7a1d50465c
remove function
2018-07-18 16:58:21 -03:00
Irlan
be76409ffc
bilateral contact response for dynamic particles and rigid bodies, test update
2018-07-17 22:00:10 -03:00
Irlan
260eb18093
bugfix
2018-07-10 12:03:15 -03:00
Irlan
bbad09ae3e
restruct
2018-06-29 23:44:19 -03:00
Irlan
2af8cff389
consistency
2018-06-29 22:52:21 -03:00
Irlan
db54750a87
consistency
2018-06-29 22:43:35 -03:00
Irlan
b18654c7a5
controllers, ray3
2018-06-29 15:40:12 -03:00
Irlan
1835d38373
fix #39 #42
2018-06-24 15:33:00 -03:00
Irlan
725b771d39
bugfixes
2018-06-21 15:21:40 -03:00
Irlan
9c31fb41ee
fix #36
2018-06-16 11:08:40 -03:00
Irlan
7bed29df5e
remove default radius
2018-05-30 16:32:45 -03:00
Irlan
0348d55d21
allow direct particle position alteration in order for mouse spring work
2018-05-30 15:29:45 -03:00
Irlan
caef3fede8
maintain the upper triangle of A, external particle/force creation/destruction, particle force abstraction, testbed update
2018-05-30 11:34:41 -03:00
Irlan
dba5ffbe06
through an acceleration constraint, the solver can remove acceleration from kinematic particles; consistency; in effect test update
2018-05-27 02:50:40 -03:00
Irlan
a2fe1ab86c
fix tension stepping
2018-05-26 01:41:18 -03:00
Irlan
43013ad80b
now b3World is responsable for creating or destroying b3Cloth; clean up; update tests
2018-05-26 00:41:41 -03:00
Irlan
8b775361a9
store tension action force inside spring, make spring output force and derivative for abstraction, cleanup
2018-05-25 00:00:07 -03:00
Irlan
09ed4f7036
decrease tolerance for test work
2018-05-24 18:13:56 -03:00
Irlan
4ae3b7cc79
refactor cloth
2018-05-24 05:35:16 -03:00
Irlan
109f23da49
add a small framework of garments, update the related tests
2018-05-23 03:54:02 -03:00
Irlan
747e4ca158
improve reference grid drawing
2018-05-23 03:45:16 -03:00
Irlan
9ae2dc4788
print energy
2018-05-20 02:47:40 -03:00
Irlan
2f383fb958
test update
...
Test cloth mass type switching feature which allows the user to set some particles as static, kinematic, or dynamic.
Renamed SpringClothCollision to SpringClothContact for consistency.
Removed ShiftCenter test for visualizing the effects of external center of mass shifting. This probably must be moved into another folder since might scare the user.
Ordered some test entries such that experiments are the last defined. Those are not actually features of the library and probably must be removed from the testbed into a different project containing experiments.
2018-05-18 19:35:16 -03:00
Irlan
df304a5bb8
highlight features
2018-05-12 20:36:23 -03:00
Irlan
2e39ebd4e4
test
2018-05-09 18:11:34 -03:00
Irlan
57f0370cd2
remove automatic convex hull generation to stress test quickhull
2018-05-09 05:57:43 -03:00
Irlan
72662b1acd
nice hull visualization
2018-05-09 05:44:31 -03:00
Irlan
cd535f8c49
debug draw
2018-05-04 21:42:45 -03:00
Irlan
29c89ef4ee
use concrete pointer
2018-05-03 21:54:02 -03:00
Irlan
e42399c7a5
scale hull
2018-05-03 21:49:52 -03:00
Irlan
fbc5f2ea55
control primitive drawing order
2018-05-03 20:17:14 -03:00