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f263714ebc
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Removed Ogre logging from main library.
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2008-02-09 16:58:48 +00:00 |
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f29af2f8d4
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Removed OgrePrerequisites.h from main library.
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2008-02-07 21:33:11 +00:00 |
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8fbcd99ef8
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Removed dependency on OgreSharedPtr from the library.
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2008-02-07 20:51:44 +00:00 |
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91c2c7241c
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Cleaning up some code.
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2008-02-05 21:33:09 +00:00 |
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1e3904098a
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Moved SurfacePatchRenderable to main application.
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2008-02-04 19:30:57 +00:00 |
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d2c87f7bf7
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Moved VolumeResource, VolumeSerializer, and VolumeManager to main application.
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2008-01-31 21:07:25 +00:00 |
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4438660440
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Moved some loading code out of PolyVoxSceneManager.
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2008-01-31 20:43:57 +00:00 |
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9e9537a9ee
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Introduced VolumeResourcePtr as a wrapper around Volume.
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2008-01-31 20:27:33 +00:00 |
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05c5d1dbce
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Fixed axis display code.
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2008-01-29 21:15:26 +00:00 |
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e5fbb59db2
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Removed MaterialMap.
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2008-01-29 21:04:13 +00:00 |
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7b8e035bd1
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Refactoring - PolyVoxSceneManager no longer derives from SceneManager.
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2008-01-29 20:47:04 +00:00 |
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a093b57ae4
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2008-01-28 19:17:13 +00:00 |
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168ab6760b
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Started moving code for maintaining scene graph out of _findVisibleObjects and into main application.
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2008-01-27 21:01:06 +00:00 |
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bdbfa5f457
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Cleaning up.
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2008-01-25 23:07:24 +00:00 |
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1a41acd06b
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Cleaning up.
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2008-01-24 21:07:31 +00:00 |
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679e419946
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Cleaning up.
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2008-01-24 19:36:10 +00:00 |
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048af66620
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Cleaning up.
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2008-01-23 22:02:12 +00:00 |
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a319751d7e
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Cleaning up.
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2008-01-19 23:22:06 +00:00 |
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852f293e3b
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Cleaning up _findVisibleObjects.
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2008-01-19 23:04:50 +00:00 |
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247535f471
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Cleaning up _findVisibleObjects.
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2008-01-19 22:39:15 +00:00 |
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e368926b5f
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Separated getChangedRegionGeometry() from _findVisibleObjects().
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2008-01-19 22:14:51 +00:00 |
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b41793b520
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Work on reducing batch count.
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2008-01-19 21:04:55 +00:00 |
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a0bcd6b214
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Working on excessive batch count bug.
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2008-01-17 21:44:16 +00:00 |
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bb67aaceb1
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Moved some stuff to the scrapyard
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2008-01-16 21:35:43 +00:00 |
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2ec6e8fbda
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Added normal based material.
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2008-01-16 20:56:54 +00:00 |
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4013e9143f
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Debugging materials...
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2008-01-16 20:21:47 +00:00 |
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c013b100a2
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Got blending between materials working with texture atlases.
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2008-01-16 19:51:47 +00:00 |
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98af071bdd
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Refactoring work. Removed some maps and created separate members for single material surfaces and multi material surfaces.
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2008-01-13 21:25:35 +00:00 |
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980b2d3664
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Created experimental texture atlas version for testing out ideas such as interpolation. Didn't simplify code yet as previously promised.
Next task should probably be to simplify the code to remove unnecessary maps.
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2008-01-13 19:56:42 +00:00 |
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38686782bb
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Texture atlas approach basics working but with no texture interpolation and no blending between material.
Next task should probably be to simplify the code to remove unnecessary maps.
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2008-01-08 20:21:40 +00:00 |
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a2d7eba426
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- Fix case-sensitive file name
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2008-01-07 13:25:41 +00:00 |
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31656cb68b
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Started using texture atlas instead of many small meshes.
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2007-12-03 22:24:48 +00:00 |
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ee060d85d3
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Adding axis for debugging.
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2007-10-09 18:59:04 +00:00 |
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4bf983dce4
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Moving some file around...
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2007-10-08 21:26:13 +00:00 |
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ef1d2a15a9
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Adding axis for debugging.
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2007-10-08 10:23:09 +00:00 |
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ca1756c504
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Adding axis for debugging.
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2007-10-08 01:25:53 +00:00 |
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52446c765d
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Refactoring mesh generation code.
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2007-10-07 16:33:53 +00:00 |
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8137b1eb46
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Refactoring mesh generation code.
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2007-10-06 18:31:37 +00:00 |
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e276ada7ce
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Work on mesh generation code.
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2007-10-06 17:28:55 +00:00 |
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a2c984408d
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Fixed problem with computeNormal() sometimes returning zero length.
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2007-10-06 00:52:43 +00:00 |
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579c7d379a
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Work on mesh generation code.
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2007-10-06 00:05:04 +00:00 |
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3f79261f8f
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Work on mesh generation code.
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2007-10-05 23:28:52 +00:00 |
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08f1034d76
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Various fixes...
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2007-10-05 22:53:04 +00:00 |
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742b8e68ec
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Removed mutable stuff and opted for const_cast instead.
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2007-10-05 21:49:30 +00:00 |
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f730438f21
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Pressing 't' now toggles wireframe mode.
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2007-10-05 00:47:11 +00:00 |
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6cafc64e24
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Fixed (hacked!) const problems under Linux.
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2007-10-04 13:41:24 +00:00 |
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5c747c2ff1
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Work on getting debug build to work under Visual Studio.
Also fixed assertion failures in debug build.
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2007-10-03 23:02:09 +00:00 |
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54c62a3594
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Optimising the way mesh data is sent to the GPU.
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2007-10-01 00:22:14 +00:00 |
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909d020bff
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Optimising the way mesh data is sent to the GPU.
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2007-09-30 23:39:48 +00:00 |
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d0386f8853
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Removed SurfacePatch::getVertexAndIndexData and replaced it with passing a SurfacePatch to a SurfacePatchRenderable.
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2007-09-29 01:10:01 +00:00 |
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