David Williams
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a7a90a03a1
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Work on LOD system.
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2009-06-28 10:59:22 +00:00 |
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David Williams
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e51b9cfee9
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Work on improving material system.
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2009-06-27 19:11:33 +00:00 |
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David Williams
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9d1f9e7959
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Hack to fix crash.
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2009-06-23 21:01:31 +00:00 |
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David Williams
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1994155d07
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Removed the boost::function stuff. It was too heavy, and not that useful without boost::bind (which added more weight). Switched to listener classes - to be reviewed with C++0x.
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2009-06-21 10:12:56 +00:00 |
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David Williams
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bf26f9c89a
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Replaced function pointers with boost::function.
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2009-06-18 23:04:10 +00:00 |
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David Williams
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b4d9351f1b
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Regeneration of regions can now be prioritised, for example by distance to camera.
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2009-06-10 20:57:47 +00:00 |
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David Williams
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83cc852d17
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Fix for strange crash - possibly alignment related. See comment in modified file.
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2009-06-07 09:46:06 +00:00 |
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David Williams
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3010eb341d
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Making use of sampling adjacent voxels. General optimisations and improvements.
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2009-06-06 23:08:08 +00:00 |
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David Williams
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41e33b1f59
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More optimisations...
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2009-06-06 20:41:52 +00:00 |
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David Williams
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9225c37b53
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Fixing warnings - Removed m_v3dRegionOffset from SurfaceExtractor as it was causing unnecessary floating point conversions.
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2009-06-06 14:51:30 +00:00 |
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David Williams
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53cacc9840
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Fixing warnings - Changed Region to use int16 instead of int32.
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2009-06-06 14:43:28 +00:00 |
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David Williams
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e6e66624ea
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Optimization to VolumeSampler::setPosition();
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2009-06-06 14:26:21 +00:00 |
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David Williams
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b03cfbf26c
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Fixed crash in release mode.
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2009-06-06 12:36:07 +00:00 |
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David Williams
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19e860d291
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Renamed some stuff in SurfaceExtractor.
Added functions to move samplers to adjacent voxels.
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2009-06-06 11:52:56 +00:00 |
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David Williams
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6fdb11ebf4
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Correctness improvements to surface extractor.
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2009-06-04 23:06:14 +00:00 |
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David Williams
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b0671cee8a
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Tidying SurfaceExtractor.
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2009-06-03 22:42:04 +00:00 |
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David Williams
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4f9c93a454
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Work on templatizing surface extractor.
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2009-06-03 21:48:26 +00:00 |
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David Williams
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324987d380
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Work on templatizing surface extractor.
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2009-06-03 21:26:54 +00:00 |
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David Williams
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57eed6e901
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Optimised order in which slice elements are processed.
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2009-06-03 21:02:15 +00:00 |
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David Williams
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cd0f8529ca
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Optimising SurfaceExtractor.
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2009-06-03 20:47:47 +00:00 |
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David Williams
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5a99101341
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Optimising SurfaceExtractor.
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2009-06-02 22:51:00 +00:00 |
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David Williams
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64318fb546
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Optimising SurfaceExtractor.
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2009-06-02 22:38:54 +00:00 |
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David Williams
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47291c59fc
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Optimising SurfaceExtractor.
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2009-06-02 19:20:16 +00:00 |
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David Williams
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c0a504703e
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Optimising SurfaceExtractor.
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2009-06-01 23:17:56 +00:00 |
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David Williams
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7e11bfabcb
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Optimising SurfaceExtractor.
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2009-06-01 23:04:54 +00:00 |
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David Williams
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bca51248b0
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Optimising SurfaceExtractor.
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2009-06-01 22:56:45 +00:00 |
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David Williams
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7ea4e95753
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Optimising SurfaceExtractor.
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2009-06-01 22:41:24 +00:00 |
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David Williams
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e4ae262f96
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Optimising SurfaceExtractor.
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2009-06-01 22:30:17 +00:00 |
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David Williams
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f6ffe950f7
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Optimising SurfaceExtractor.
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2009-05-31 21:49:33 +00:00 |
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David Williams
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69d6ad86a7
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Removed old, redundant surface extraction algorithms (FastSurfaceExtractor and DecimatedSurfaceExtractor). These are now replaced by the general SurfaceExtractor.
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2009-05-31 09:59:43 +00:00 |
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David Williams
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f5f5bcf48a
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Merging code for Lod0 with code for other Lod levels.
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2009-05-31 09:49:00 +00:00 |
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David Williams
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0bd14488b3
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Merging code for Lod0 with code for other Lod levels.
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2009-05-30 12:37:31 +00:00 |
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David Williams
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83075fe117
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Merging code for Lod0 with code for other Lod levels.
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2009-05-30 10:02:05 +00:00 |
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David Williams
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44d1178434
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Merging code for Lod0 with code for other Lod levels.
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2009-05-30 09:37:12 +00:00 |
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David Williams
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358d07b234
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SurfaceExtractor now returns shared pointer to surface.
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2009-05-29 22:16:51 +00:00 |
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David Williams
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b1e111d940
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Refactoring smoothing and normal generation code.
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2009-05-27 22:09:38 +00:00 |
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David Williams
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5682b204a6
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Refactoring smoothing and normal generation code.
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2009-05-27 21:36:52 +00:00 |
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David Williams
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6e9c31d6bc
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Renamed VlumeIterator to VolumeSampler.
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2009-05-21 22:44:19 +00:00 |
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David Williams
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0888948138
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Removed redundant stuff from Volume and VolumeIterator.
Fixed bug with scenery not disappearing.
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2009-05-21 22:01:40 +00:00 |
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David Williams
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542ad104cc
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Work on refactoring surface extractor.
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2009-05-21 21:13:56 +00:00 |
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David Williams
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3acd9e5553
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Added decimated mesh support to new surface extractor. Integrated with Thermite.
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2009-05-20 22:56:25 +00:00 |
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David Williams
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c1737416a6
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Initial checkin of new surface extractor.
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2009-05-20 22:24:25 +00:00 |
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David Williams
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85829e004f
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Work on refactoring surface extractor.
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2009-05-20 20:09:34 +00:00 |
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Matt Williams
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f6e1af1828
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Compilation works with C++0x features (set -std=c++0x in gcc and def C_PLUS_PLUS_ZERO_X_SUPPORTED)
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2009-05-17 12:22:55 +00:00 |
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David Williams
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46801f1e3d
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Work on refactoring surface extractor.
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2009-05-14 22:52:55 +00:00 |
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David Williams
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330cab3de9
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Changes to comment formatting for Doxygen.
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2009-05-05 22:27:03 +00:00 |
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David Williams
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74013b7500
|
Removed now redundant reference surface extractor.
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2009-05-05 07:58:04 +00:00 |
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David Williams
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c03c18c1e4
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Simplification of bitwise operations in Marching Cubes algorithm.
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2009-05-04 19:18:18 +00:00 |
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David Williams
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e36b50908b
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Fixed silly local variable mistake (thanks Matt!).
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2009-05-04 15:26:08 +00:00 |
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David Williams
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07784f2393
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Reorganised Marching Cubes tables to simplify bitwise operations.
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2009-05-04 15:22:28 +00:00 |
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