9e1de4ba72
Templatised SurfaceMesh class on vertex type.
...
Replaced 'SurfaceVertex' with PositionMaterial and PositionMaterialNormal classes.
Different surface extractors can now work with different vertex types.
2010-10-17 21:13:46 +00:00
7f2518e6c8
Changes to support non-C++0x compilers.
2010-09-01 22:01:52 +00:00
85e5a27457
Changed interface to SurfaceExtractor.
2010-08-21 20:14:40 +00:00
c906e71bc3
Tidying up basic OpenGL example.
2010-07-09 21:36:29 +00:00
c7514c975f
More cleaning up of the Qt 'dependency'. Qt is now used by the tests, the OpenGL example and the documentation. These are of course all optional components.
2010-07-02 13:57:34 +00:00
73ff9e16b2
Fixes for build errors on Linux.
2010-06-29 20:58:42 +00:00
bc0829b4f9
Added smoothRegion function to smooth part of a volume.
2010-06-28 17:50:53 +00:00
254fa3329e
PolyVox and Thermite3D now support the use of a density component as well as a material component for each voxel.
2010-06-25 21:41:13 +00:00
7ffcd0c7ed
Move to VS 2010.
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Update to Ogre SDK 1.7.1
Removed support for compilers which don't adhere to C++0X
2010-05-23 21:51:34 +00:00
34d138417e
Work on making the surface extractor use the new Array class.
2010-03-14 22:24:32 +00:00
b6eb517021
Removed support from SurfaceExtractor for extracting surfaces at different LOD levels.
2010-03-13 00:05:32 +00:00
4c8c1593c0
Removed '_d' from debug file names.
2010-03-08 23:22:05 +00:00
789cf60f68
Required .dlls now get installed next to example.
2010-03-07 23:26:29 +00:00
6f70396c9a
Cleaner way of requesting Qt modules
2010-03-05 15:15:42 +00:00
e9b963acc2
Use shortcut variables to point to PolyVoxCore source and binary directories.
2010-03-02 22:24:56 +00:00
f3c9514f50
Link against GLU as well as GL since it seems that gluErrorString is in there in my version.
2010-03-02 21:49:36 +00:00
0db01213a7
Set Qt to be a required package
2010-03-02 16:08:33 +00:00
2d78808000
Renamed IndexedSurfacePatch to SurfaceMesh.
2010-02-20 00:20:43 +00:00
9aee0d26d2
Removed Stan Melax's stuff. PolyVox should compile on Linux again now.
2010-02-19 21:24:35 +00:00
1448f95b0a
More work on LOD - allowing material boundaries to collapse.
2010-02-07 22:53:13 +00:00
89c48cdc27
Working version of mesh decimation code which acts directly on vertex/index buffers.
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Also initial work on a 'dynamic' mesh for simplification... but this probably won't be needed now.
2010-02-02 23:18:17 +00:00
5c8dd011e7
Switched to ZLib license.
2009-11-10 18:37:50 +00:00
c695a7bc86
Initial work on progressive mesh generation. Currently based on Stan Melax's PolyChop.
2009-10-20 22:02:58 +00:00
9df6288c67
Update Linux install paths to be FHS compliant. Windows paths should be unchanged.
2009-08-31 18:25:26 +00:00
3010eb341d
Making use of sampling adjacent voxels. General optimisations and improvements.
2009-06-06 23:08:08 +00:00
41e33b1f59
More optimisations...
2009-06-06 20:41:52 +00:00
53cacc9840
Fixing warnings - Changed Region to use int16 instead of int32.
2009-06-06 14:43:28 +00:00
b0671cee8a
Tidying SurfaceExtractor.
2009-06-03 22:42:04 +00:00
4f9c93a454
Work on templatizing surface extractor.
2009-06-03 21:48:26 +00:00
cd0f8529ca
Optimising SurfaceExtractor.
2009-06-03 20:47:47 +00:00
5a99101341
Optimising SurfaceExtractor.
2009-06-02 22:51:00 +00:00
f6ffe950f7
Optimising SurfaceExtractor.
2009-05-31 21:49:33 +00:00
69d6ad86a7
Removed old, redundant surface extraction algorithms (FastSurfaceExtractor and DecimatedSurfaceExtractor). These are now replaced by the general SurfaceExtractor.
2009-05-31 09:59:43 +00:00
f5f5bcf48a
Merging code for Lod0 with code for other Lod levels.
2009-05-31 09:49:00 +00:00
83075fe117
Merging code for Lod0 with code for other Lod levels.
2009-05-30 10:02:05 +00:00
44d1178434
Merging code for Lod0 with code for other Lod levels.
2009-05-30 09:37:12 +00:00
358d07b234
SurfaceExtractor now returns shared pointer to surface.
2009-05-29 22:16:51 +00:00
b1e111d940
Refactoring smoothing and normal generation code.
2009-05-27 22:09:38 +00:00
5682b204a6
Refactoring smoothing and normal generation code.
2009-05-27 21:36:52 +00:00
3acd9e5553
Added decimated mesh support to new surface extractor. Integrated with Thermite.
2009-05-20 22:56:25 +00:00
85829e004f
Work on refactoring surface extractor.
2009-05-20 20:09:34 +00:00
46801f1e3d
Work on refactoring surface extractor.
2009-05-14 22:52:55 +00:00
74013b7500
Removed now redundant reference surface extractor.
2009-05-05 07:58:04 +00:00
c03c18c1e4
Simplification of bitwise operations in Marching Cubes algorithm.
2009-05-04 19:18:18 +00:00
03163404df
Refactoring and optimising Marching Cubes algorithm.
2009-05-04 10:28:20 +00:00
6da15633e6
Small changes for the purpose of profiling.
2009-04-29 22:07:50 +00:00
d61827c365
Work on OpenGL Example.
2009-04-20 21:00:28 +00:00
e87f84af86
Adjusting example to use non-cubic volume...
2009-04-20 19:51:10 +00:00
2b5b076b98
Adjusting example to use non-cubic volume...
2009-04-20 19:43:40 +00:00
c627c90cd0
Added support for non-cubic volumes.
2009-04-19 22:48:56 +00:00