Irlan
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00819d015a
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Pass color to shader
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2019-06-11 22:19:04 -03:00 |
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Irlan
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80aa6b6b7f
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Comment
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2019-06-09 15:40:35 -03:00 |
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Irlan
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7b4795f0a3
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Set B using only E^-1
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2019-06-09 15:38:19 -03:00 |
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Irlan
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07ee080310
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Remove particle forces if it gets destroyed
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2019-06-05 13:49:40 -03:00 |
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Irlan
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5ee66d645e
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Remove include
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2019-06-05 13:48:37 -03:00 |
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Irlan
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ad254c77c8
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Ensure not deleting a mesh particle
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2019-06-05 11:30:24 -03:00 |
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Irlan
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2e9a8d7b24
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Code consistency
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2019-06-05 09:00:15 -03:00 |
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Irlan
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b3c2fcf3f8
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Silence Triangle
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2019-06-05 08:59:58 -03:00 |
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Irlan
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bb3156c328
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Update draw.h
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2019-06-04 21:47:22 -03:00 |
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Irlan
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b277b8b588
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Draw capsule in world space
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2019-06-04 21:47:01 -03:00 |
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Irlan
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53e1f3a0be
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Bugfix
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2019-06-04 21:35:11 -03:00 |
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Irlan
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56db3517f9
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Draw solid stuff inside b3World
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2019-06-04 20:56:51 -03:00 |
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Irlan
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43085c8cc1
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Pushed code to draw a plane
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2019-06-04 19:38:43 -03:00 |
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Irlan
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552970cfe7
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Return true
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2019-06-03 19:39:06 -03:00 |
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Irlan
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ef1ae1230b
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Put some comments and reference code
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2019-06-03 18:48:55 -03:00 |
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Irlan
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db949eeca0
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Bugfix
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2019-06-03 18:37:32 -03:00 |
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Irlan
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92cdb42dca
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Use a particle tree for cloth
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2019-06-03 17:50:43 -03:00 |
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Irlan
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17bddf5426
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Remove unused
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2019-06-03 17:16:49 -03:00 |
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Irlan
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2c78e67844
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Use a node tree. Rename damping to mass damping.
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2019-06-03 14:33:42 -03:00 |
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Irlan
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3b910491c3
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Set AABB from center and radius
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2019-06-03 14:32:58 -03:00 |
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Irlan
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d81ee7b84a
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Delete unused
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2019-06-03 10:04:18 -03:00 |
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Irlan
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46600010fe
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More consistency and pass velocity and position iterations to cloth constraint solver
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2019-06-02 12:05:36 -03:00 |
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Irlan Robson
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f1429a5481
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Update readme.md
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2019-06-02 11:12:19 -03:00 |
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Irlan Robson
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2e09982d3c
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Update readme.md
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2019-06-02 11:04:40 -03:00 |
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Irlan
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d89e658313
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Removed experimental code
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2019-06-02 11:03:19 -03:00 |
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Irlan
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f2c7eb64ed
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Update sparse_mat33_view.h
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2019-05-31 12:29:18 -03:00 |
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Irlan
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2e65edc6a8
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Move files around. Centralize sparsity and pattern structures. Add a view for b3SparseMat33.
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2019-05-31 11:58:08 -03:00 |
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Irlan
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a97e5c07cc
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Rename Softbody to Beam
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2019-05-28 14:10:45 -03:00 |
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Irlan
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0e5262629d
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Support kinematic nodes
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2019-05-28 14:01:27 -03:00 |
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Irlan
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df21ca37d7
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Remove __forceinline
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2019-05-27 19:16:35 -03:00 |
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Irlan
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6d2ac0d714
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Remove capital H
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2019-05-24 21:05:02 -03:00 |
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Irlan
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c696cb1a86
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Update test
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2019-05-24 20:36:33 -03:00 |
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Irlan
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416157bccf
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Add block tetrahedral mesh for convenience
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2019-05-24 19:30:38 -03:00 |
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Irlan
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b6f504b371
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Include Rayleigh damping. Use struct instead of class. Update PinnedSoftBody test
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2019-05-24 13:04:42 -03:00 |
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Irlan
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5e044795df
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Use transpose
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2019-05-23 11:17:32 -03:00 |
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Irlan
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494fa0baa9
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Incorporate plasticity model. Update the tests
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2019-05-22 18:16:47 -03:00 |
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Irlan
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e0d2f9f512
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Use full matrices for computing the stiffness matrices. Enable/disable stiffness warping.
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2019-05-22 12:04:04 -03:00 |
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Irlan
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9a14c1903c
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Revert "Revert "Simplify soft body initialization and solver""
This reverts commit 56b5675dcdd48ea15e36b6561d52484166ba6982.
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2019-05-21 20:48:41 -03:00 |
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Irlan
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56b5675dcd
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Revert "Simplify soft body initialization and solver"
This reverts commit e28fd2e07f10bddebf4ba31fc2b75c6bbe7d5d5c.
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2019-05-21 20:46:00 -03:00 |
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Irlan
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e28fd2e07f
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Simplify soft body initialization and solver
Thanks Open Tissue!!
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2019-05-21 20:36:46 -03:00 |
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Irlan
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e1b5e615e3
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Generate tetrahedral cylinder. Also added some assertion code.
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2019-05-14 13:47:04 -03:00 |
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Irlan
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c972052f3b
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Update softbody_contact_solver.cpp
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2019-05-14 09:37:25 -03:00 |
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Irlan
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4980e3c7f0
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Update comments
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2019-05-14 09:37:17 -03:00 |
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Irlan
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33a661cb32
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Update comments
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2019-05-13 19:12:46 -03:00 |
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Irlan
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a40a872efa
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Update readme.md
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2019-05-13 19:08:40 -03:00 |
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Irlan
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637199b5fd
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New feature: soft bodies!
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2019-05-13 19:03:23 -03:00 |
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Irlan
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f1c4cf4679
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Destroy contact if type changed
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2019-05-13 16:24:09 -03:00 |
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Irlan
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6f50645601
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Use a local grid mesh
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2019-05-13 16:23:46 -03:00 |
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Irlan
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31cac5aacd
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Write once ray cast on triangle function
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2019-05-13 16:23:05 -03:00 |
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Irlan
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3e5ff2257a
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Add element write operator
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2019-05-10 10:51:50 -03:00 |
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