David Williams
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38b266d261
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Started removing OgreVector3 from main library.
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2008-02-09 17:49:34 +00:00 |
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David Williams
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f263714ebc
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Removed Ogre logging from main library.
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2008-02-09 16:58:48 +00:00 |
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David Williams
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f29af2f8d4
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Removed OgrePrerequisites.h from main library.
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2008-02-07 21:33:11 +00:00 |
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David Williams
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8fbcd99ef8
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Removed dependency on OgreSharedPtr from the library.
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2008-02-07 20:51:44 +00:00 |
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David Williams
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91c2c7241c
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Cleaning up some code.
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2008-02-05 21:33:09 +00:00 |
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David Williams
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1e3904098a
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Moved SurfacePatchRenderable to main application.
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2008-02-04 19:30:57 +00:00 |
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David Williams
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d2c87f7bf7
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Moved VolumeResource, VolumeSerializer, and VolumeManager to main application.
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2008-01-31 21:07:25 +00:00 |
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David Williams
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4438660440
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Moved some loading code out of PolyVoxSceneManager.
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2008-01-31 20:43:57 +00:00 |
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David Williams
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9e9537a9ee
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Introduced VolumeResourcePtr as a wrapper around Volume.
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2008-01-31 20:27:33 +00:00 |
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David Williams
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05c5d1dbce
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Fixed axis display code.
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2008-01-29 21:15:26 +00:00 |
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David Williams
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e5fbb59db2
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Removed MaterialMap.
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2008-01-29 21:04:13 +00:00 |
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David Williams
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7b8e035bd1
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Refactoring - PolyVoxSceneManager no longer derives from SceneManager.
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2008-01-29 20:47:04 +00:00 |
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David Williams
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168ab6760b
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Started moving code for maintaining scene graph out of _findVisibleObjects and into main application.
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2008-01-27 21:01:06 +00:00 |
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David Williams
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bdbfa5f457
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Cleaning up.
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2008-01-25 23:07:24 +00:00 |
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David Williams
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1a41acd06b
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Cleaning up.
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2008-01-24 21:07:31 +00:00 |
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David Williams
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679e419946
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Cleaning up.
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2008-01-24 19:36:10 +00:00 |
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David Williams
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048af66620
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Cleaning up.
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2008-01-23 22:02:12 +00:00 |
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David Williams
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852f293e3b
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Cleaning up _findVisibleObjects.
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2008-01-19 23:04:50 +00:00 |
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David Williams
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247535f471
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Cleaning up _findVisibleObjects.
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2008-01-19 22:39:15 +00:00 |
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David Williams
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e368926b5f
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Separated getChangedRegionGeometry() from _findVisibleObjects().
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2008-01-19 22:14:51 +00:00 |
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David Williams
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a0bcd6b214
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Working on excessive batch count bug.
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2008-01-17 21:44:16 +00:00 |
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David Williams
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bb67aaceb1
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Moved some stuff to the scrapyard
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2008-01-16 21:35:43 +00:00 |
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David Williams
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c013b100a2
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Got blending between materials working with texture atlases.
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2008-01-16 19:51:47 +00:00 |
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David Williams
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98af071bdd
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Refactoring work. Removed some maps and created separate members for single material surfaces and multi material surfaces.
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2008-01-13 21:25:35 +00:00 |
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Matt Williams
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a2d7eba426
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- Fix case-sensitive file name
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2008-01-07 13:25:41 +00:00 |
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David Williams
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31656cb68b
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Started using texture atlas instead of many small meshes.
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2007-12-03 22:24:48 +00:00 |
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David Williams
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ee060d85d3
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Adding axis for debugging.
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2007-10-09 18:59:04 +00:00 |
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David Williams
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52446c765d
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Refactoring mesh generation code.
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2007-10-07 16:33:53 +00:00 |
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David Williams
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8137b1eb46
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Refactoring mesh generation code.
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2007-10-06 18:31:37 +00:00 |
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David Williams
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e276ada7ce
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Work on mesh generation code.
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2007-10-06 17:28:55 +00:00 |
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David Williams
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3f79261f8f
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Work on mesh generation code.
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2007-10-05 23:28:52 +00:00 |
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David Williams
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742b8e68ec
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Removed mutable stuff and opted for const_cast instead.
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2007-10-05 21:49:30 +00:00 |
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David Williams
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6cafc64e24
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Fixed (hacked!) const problems under Linux.
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2007-10-04 13:41:24 +00:00 |
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David Williams
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5c747c2ff1
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Work on getting debug build to work under Visual Studio.
Also fixed assertion failures in debug build.
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2007-10-03 23:02:09 +00:00 |
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David Williams
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909d020bff
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Optimising the way mesh data is sent to the GPU.
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2007-09-30 23:39:48 +00:00 |
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David Williams
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d0386f8853
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Removed SurfacePatch::getVertexAndIndexData and replaced it with passing a SurfacePatch to a SurfacePatchRenderable.
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2007-09-29 01:10:01 +00:00 |
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David Williams
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2a6e758e4b
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Work on surface classes
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2007-09-28 23:45:31 +00:00 |
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David Williams
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6f779427d8
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Cleaning up decimation.
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2007-09-28 23:40:33 +00:00 |
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David Williams
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52a1044703
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Cleaning up decimation.
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2007-09-28 10:59:26 +00:00 |
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David Williams
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2f79e76ea5
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Cleaning up decimation.
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2007-09-28 00:00:26 +00:00 |
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David Williams
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780f52dd9e
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Cleaning up decimation.
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2007-09-27 23:17:27 +00:00 |
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David Williams
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4d7c83bbaf
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Cleaning up decimation.
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2007-09-26 23:35:44 +00:00 |
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David Williams
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e129b0a12c
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Cleaning up decimation.
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2007-09-25 00:09:03 +00:00 |
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David Williams
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c79845f6fd
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Cleaning up decimation, moving to sets.
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2007-09-24 23:13:55 +00:00 |
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David Williams
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cabc988625
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Cleaning up decimation, moving to sets.
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2007-09-23 23:54:10 +00:00 |
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David Williams
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42e4526498
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Cleaning up decimation, moving to sets.
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2007-09-23 23:34:49 +00:00 |
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David Williams
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15692f7a3f
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Cleaning up decimation, moving to sets.
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2007-09-23 23:08:06 +00:00 |
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David Williams
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cd26634131
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Started moving decimation to sets rather than lists.
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2007-09-23 21:27:20 +00:00 |
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David Williams
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35c399202f
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Work on mesh decimation.
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2007-09-23 17:09:57 +00:00 |
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David Williams
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9121f39853
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Work on mesh decimation.
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2007-09-23 16:17:18 +00:00 |
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