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								 David Williams | 247535f471 | Cleaning up _findVisibleObjects. | 2008-01-19 22:39:15 +00:00 |  | 
			
				
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								 David Williams | e368926b5f | Separated getChangedRegionGeometry() from _findVisibleObjects(). | 2008-01-19 22:14:51 +00:00 |  | 
			
				
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								 David Williams | a0bcd6b214 | Working on excessive batch count bug. | 2008-01-17 21:44:16 +00:00 |  | 
			
				
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								 David Williams | bb67aaceb1 | Moved some stuff to the scrapyard | 2008-01-16 21:35:43 +00:00 |  | 
			
				
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								 David Williams | c013b100a2 | Got blending between materials working with texture atlases. | 2008-01-16 19:51:47 +00:00 |  | 
			
				
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								 David Williams | 98af071bdd | Refactoring work. Removed some maps and created separate members for single material surfaces and multi material surfaces. | 2008-01-13 21:25:35 +00:00 |  | 
			
				
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								 Matt Williams | a2d7eba426 | - Fix case-sensitive file name | 2008-01-07 13:25:41 +00:00 |  | 
			
				
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								 David Williams | 31656cb68b | Started using texture atlas instead of many small meshes. | 2007-12-03 22:24:48 +00:00 |  | 
			
				
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								 David Williams | ee060d85d3 | Adding axis for debugging. | 2007-10-09 18:59:04 +00:00 |  | 
			
				
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								 David Williams | 52446c765d | Refactoring mesh generation code. | 2007-10-07 16:33:53 +00:00 |  | 
			
				
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								 David Williams | 8137b1eb46 | Refactoring mesh generation code. | 2007-10-06 18:31:37 +00:00 |  | 
			
				
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								 David Williams | e276ada7ce | Work on mesh generation code. | 2007-10-06 17:28:55 +00:00 |  | 
			
				
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								 David Williams | 3f79261f8f | Work on mesh generation code. | 2007-10-05 23:28:52 +00:00 |  | 
			
				
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								 David Williams | 742b8e68ec | Removed mutable stuff and opted for const_cast instead. | 2007-10-05 21:49:30 +00:00 |  | 
			
				
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								 David Williams | 6cafc64e24 | Fixed (hacked!) const problems under Linux. | 2007-10-04 13:41:24 +00:00 |  | 
			
				
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								 David Williams | 5c747c2ff1 | Work on getting debug build to work under Visual Studio. Also fixed assertion failures in debug build. | 2007-10-03 23:02:09 +00:00 |  | 
			
				
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								 David Williams | 909d020bff | Optimising the way mesh data is sent to the GPU. | 2007-09-30 23:39:48 +00:00 |  | 
			
				
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								 David Williams | d0386f8853 | Removed SurfacePatch::getVertexAndIndexData and replaced it with passing a SurfacePatch to a SurfacePatchRenderable. | 2007-09-29 01:10:01 +00:00 |  | 
			
				
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								 David Williams | 2a6e758e4b | Work on surface classes | 2007-09-28 23:45:31 +00:00 |  | 
			
				
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								 David Williams | 6f779427d8 | Cleaning up decimation. | 2007-09-28 23:40:33 +00:00 |  | 
			
				
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								 David Williams | 52a1044703 | Cleaning up decimation. | 2007-09-28 10:59:26 +00:00 |  | 
			
				
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								 David Williams | 2f79e76ea5 | Cleaning up decimation. | 2007-09-28 00:00:26 +00:00 |  | 
			
				
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								 David Williams | 780f52dd9e | Cleaning up decimation. | 2007-09-27 23:17:27 +00:00 |  | 
			
				
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								 David Williams | 4d7c83bbaf | Cleaning up decimation. | 2007-09-26 23:35:44 +00:00 |  | 
			
				
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								 David Williams | e129b0a12c | Cleaning up decimation. | 2007-09-25 00:09:03 +00:00 |  | 
			
				
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								 David Williams | c79845f6fd | Cleaning up decimation, moving to sets. | 2007-09-24 23:13:55 +00:00 |  | 
			
				
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								 David Williams | cabc988625 | Cleaning up decimation, moving to sets. | 2007-09-23 23:54:10 +00:00 |  | 
			
				
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								 David Williams | 42e4526498 | Cleaning up decimation, moving to sets. | 2007-09-23 23:34:49 +00:00 |  | 
			
				
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								 David Williams | 15692f7a3f | Cleaning up decimation, moving to sets. | 2007-09-23 23:08:06 +00:00 |  | 
			
				
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								 David Williams | cd26634131 | Started moving decimation to sets rather than lists. | 2007-09-23 21:27:20 +00:00 |  | 
			
				
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								 David Williams | 35c399202f | Work on mesh decimation. | 2007-09-23 17:09:57 +00:00 |  | 
			
				
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								 David Williams | 9121f39853 | Work on mesh decimation. | 2007-09-23 16:17:18 +00:00 |  | 
			
				
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								 David Williams | bcb530942a | Work on mesh decimation. | 2007-09-21 23:24:27 +00:00 |  | 
			
				
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								 David Williams | b84f589bcd | Work on mesh decimation. | 2007-09-21 22:48:04 +00:00 |  | 
			
				
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								 David Williams | f569abe501 | Work on mesh decimation. | 2007-09-21 22:34:22 +00:00 |  | 
			
				
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								 David Williams | 63c5886d1d | Removed lots of old decimation code. | 2007-09-21 15:01:28 +00:00 |  | 
			
				
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								 David Williams | 2f5f179886 | Work on mesh decimation. | 2007-09-21 12:54:11 +00:00 |  | 
			
				
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								 David Williams | d467a3a314 | Work on mesh decimation. | 2007-09-21 11:46:37 +00:00 |  | 
			
				
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								 David Williams | 00dbe56ef7 | Work on mesh decimation. | 2007-09-20 20:10:25 +00:00 |  | 
			
				
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								 David Williams | 778ac2be9c | Work on mesh decimation. | 2007-09-20 19:38:31 +00:00 |  | 
			
				
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								 David Williams | 9163cfda52 | Work on mesh decimation. | 2007-09-20 12:18:46 +00:00 |  | 
			
				
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								 David Williams | 152a79eaa9 | Work on mesh decimation. | 2007-09-19 07:38:04 +00:00 |  | 
			
				
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								 David Williams | 336eba9680 | Work on mesh decimation. | 2007-09-18 15:41:59 +00:00 |  | 
			
				
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								 David Williams | 377b7a5cdd | Work on mesh decimation. | 2007-09-18 14:23:39 +00:00 |  | 
			
				
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								 David Williams | 8d514a2bb9 | Work on mesh decimation. | 2007-09-14 22:37:04 +00:00 |  | 
			
				
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								 David Williams | 358192b38a | Work on mesh decimation. | 2007-09-09 23:28:09 +00:00 |  | 
			
				
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								 David Williams | c2194378cd | Work on mesh decimation. | 2007-09-07 23:13:10 +00:00 |  | 
			
				
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								 Matt Williams | 49846fa5d9 | Linux fix: Case-sensitive filenames | 2007-09-06 13:55:21 +00:00 |  | 
			
				
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								 David Williams | 2c69a373a1 | Switched to Half-Edge based data structure for meshes. | 2007-09-05 21:40:32 +00:00 |  | 
			
				
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								 David Williams | 80c6f149a5 | Refactoring work... working on meshes | 2007-09-02 11:16:58 +00:00 |  |