David Williams
ea309ab15b
Renamed Volume to LargeVolume.
2011-04-28 21:21:59 +01:00
David Williams
7d76a1bb69
CMake fixes for Windows.
2011-04-28 11:56:33 +01:00
Matt Williams
ac0fb2b310
Make dynamic or static libraries optional
...
The user can choose static or dynamic libraries using
BUILD_STATIC_LIBRARIES and BUILD_DYNAMIC_LIBRARIES. By default
Windows will only build static libraries and Linux will build both.
2011-04-21 21:40:51 +02:00
David Williams
ef52b906e6
Switched PoyVox to build as a static library.
2011-04-20 23:25:32 +01:00
David Williams
d300e9fdde
Fixed crash in OpenGL example.
2011-04-10 21:04:33 +01:00
David Williams
78c5884303
Applied ker's patch for prefetch and flush.
2011-03-22 21:44:12 +00:00
David Williams
c7e452f537
Deprecated constructor.
2011-03-21 22:17:00 +00:00
David Williams
60dbfd9335
Work on making paging optional.
2011-03-19 19:01:04 +00:00
David Williams
596dcf507e
Reverted some of ker's changes to bring back the concepts of width, height, and depth.
2011-03-11 22:14:51 +00:00
David Williams
8e6b1a3b7e
Applying ker's patch unmodified.
2011-03-10 20:31:11 +00:00
David Williams
4ef0cfb468
Applied patch from ker such that int32_t's are now used instead of uint16_t's for addressing voxel positions.
2011-03-03 23:00:00 +00:00
David Williams
754690e251
Removed block sharing ready for compression.
2011-02-05 17:56:59 +00:00
David Williams
03d9eb718f
Removed some functions which we probably don't need any more.
2011-01-16 21:44:53 +00:00
David Williams
3205ce6c30
Removed old and redundant Mesh* classes.
2011-01-06 22:46:24 +00:00
David Williams
83b2f84529
OpenGLExample does decimation now, so so we can check it still compiles.
2011-01-06 22:36:25 +00:00
David Williams
db13224bba
Reverted some accidental commits from testing the MeshDecimator.
2011-01-06 21:54:07 +00:00
David Williams
a7828995d9
Just tidying up the MeshDecimator stuff a bit...
2011-01-05 22:05:53 +00:00
David Williams
773cfc4887
Work on MeshDecimator.
2011-01-03 21:46:40 +00:00
David Williams
090e002ff1
Reverted accidental commit.
2011-01-02 17:50:54 +00:00
David Williams
68ac0f0056
Work on MeshDecimator.
2011-01-02 17:43:41 +00:00
David Williams
fd2070bd90
OpenGL examples fix for Linux.
2010-12-27 10:34:51 +00:00
David Williams
9e1de4ba72
Templatised SurfaceMesh class on vertex type.
...
Replaced 'SurfaceVertex' with PositionMaterial and PositionMaterialNormal classes.
Different surface extractors can now work with different vertex types.
2010-10-17 21:13:46 +00:00
David Williams
7f2518e6c8
Changes to support non-C++0x compilers.
2010-09-01 22:01:52 +00:00
David Williams
85e5a27457
Changed interface to SurfaceExtractor.
2010-08-21 20:14:40 +00:00
David Williams
c906e71bc3
Tidying up basic OpenGL example.
2010-07-09 21:36:29 +00:00
Matt Williams
c7514c975f
More cleaning up of the Qt 'dependency'. Qt is now used by the tests, the OpenGL example and the documentation. These are of course all optional components.
2010-07-02 13:57:34 +00:00
David Williams
73ff9e16b2
Fixes for build errors on Linux.
2010-06-29 20:58:42 +00:00
David Williams
bc0829b4f9
Added smoothRegion function to smooth part of a volume.
2010-06-28 17:50:53 +00:00
David Williams
254fa3329e
PolyVox and Thermite3D now support the use of a density component as well as a material component for each voxel.
2010-06-25 21:41:13 +00:00
David Williams
7ffcd0c7ed
Move to VS 2010.
...
Update to Ogre SDK 1.7.1
Removed support for compilers which don't adhere to C++0X
2010-05-23 21:51:34 +00:00
David Williams
34d138417e
Work on making the surface extractor use the new Array class.
2010-03-14 22:24:32 +00:00
David Williams
b6eb517021
Removed support from SurfaceExtractor for extracting surfaces at different LOD levels.
2010-03-13 00:05:32 +00:00
David Williams
4c8c1593c0
Removed '_d' from debug file names.
2010-03-08 23:22:05 +00:00
David Williams
789cf60f68
Required .dlls now get installed next to example.
2010-03-07 23:26:29 +00:00
Matt Williams
6f70396c9a
Cleaner way of requesting Qt modules
2010-03-05 15:15:42 +00:00
Matt Williams
e9b963acc2
Use shortcut variables to point to PolyVoxCore source and binary directories.
2010-03-02 22:24:56 +00:00
Matt Williams
f3c9514f50
Link against GLU as well as GL since it seems that gluErrorString is in there in my version.
2010-03-02 21:49:36 +00:00
Matt Williams
0db01213a7
Set Qt to be a required package
2010-03-02 16:08:33 +00:00
David Williams
2d78808000
Renamed IndexedSurfacePatch to SurfaceMesh.
2010-02-20 00:20:43 +00:00
David Williams
9aee0d26d2
Removed Stan Melax's stuff. PolyVox should compile on Linux again now.
2010-02-19 21:24:35 +00:00
David Williams
1448f95b0a
More work on LOD - allowing material boundaries to collapse.
2010-02-07 22:53:13 +00:00
David Williams
89c48cdc27
Working version of mesh decimation code which acts directly on vertex/index buffers.
...
Also initial work on a 'dynamic' mesh for simplification... but this probably won't be needed now.
2010-02-02 23:18:17 +00:00
David Williams
5c8dd011e7
Switched to ZLib license.
2009-11-10 18:37:50 +00:00
David Williams
c695a7bc86
Initial work on progressive mesh generation. Currently based on Stan Melax's PolyChop.
2009-10-20 22:02:58 +00:00
Matt Williams
9df6288c67
Update Linux install paths to be FHS compliant. Windows paths should be unchanged.
2009-08-31 18:25:26 +00:00
David Williams
3010eb341d
Making use of sampling adjacent voxels. General optimisations and improvements.
2009-06-06 23:08:08 +00:00
David Williams
41e33b1f59
More optimisations...
2009-06-06 20:41:52 +00:00
David Williams
53cacc9840
Fixing warnings - Changed Region to use int16 instead of int32.
2009-06-06 14:43:28 +00:00
David Williams
b0671cee8a
Tidying SurfaceExtractor.
2009-06-03 22:42:04 +00:00
David Williams
4f9c93a454
Work on templatizing surface extractor.
2009-06-03 21:48:26 +00:00